The Devil's Due by dwinte

Type
Ship
Faction
Tarn's Kill Team
Make & Model
VCX-100 Light Freighter

Characteristics

5
4
0
-3

Placeholder Image

3
Threshold 32
Current 0
Threshold 27
Current 0

Defense

1
0
Fore
Aft
1
0
1
0
Port
1
0
Starboard
Hyperdrive
Primary: Class 2, Backup: 14
Crew
1 Pilot, 1 Co-pilot/Engineer, 1 Turret Gunner, 1 Aft-Gunners, 2 Crew.
Passengers
6
Sensor Range
Short
Consumables
1 Month
Hard Points
5
Encumbrance
200
Price
Rarity

Weapons

Turret-mounted Twin Light Laser Cannon
Firing Arc
All
Range
Engaged
Linked 1
Damage
5
Critical
3
Aft-mounted Twin Light Laser Cannon
Firing Arc
Aft
Range
Engaged
Linked 1
Damage
5
Critical
3
Forward Mounted Twin Medium Laser Cannon
Firing Arc
Forward
Range
Engaged
Linked 1
Damage
6
Critical
3
Concussion Missile
Firing Arc
All
Range
Short
Blast 4, Breach 4, Guided 3, Slow Firing 1
Damage
6
Critical
3
Tractor Beam (H)
Firing Arc
Forward
Range
Short
Tractor 6
Damage
-
Critical
-

Special Features

Arakyd Missile Pack - 1 HP, Adds Concussion Missile Attack

Advanced Targeting Array - 1 HP, Upgrade the Gunnery Check when firing the vehicles weapons by 2.

Decoy Buoy - 0 HP, Decoy may be jettisoned as an action (no longer counting as an attachment until recovered). Appears to sensors as a ship. May be programmed with a specific transponder signal using a Hard (3 difficulty) Computers check. Requires a Hard (3 difficulty) Computers check to identify that the buoy isn't a ship.

High Output Ion Turbine - 1 HP, +1 Speed, -1 System Strain

Nightshadow Coating - 1 HP, Reduce range band of enemy ship's passive sensors by 1 (to minimum close range) for detecting the vessel. Reduce ship's silhouette by 1 in combat.

Upgraded Weapons (H Tractor Beam) - 1 HP

Cargo

Notes