The Krayt-01 Walker by Ikage

Type
Other
Faction
Make & Model
Custom model

Characteristics

4
2
0
3
10
Threshold 80
Current 0
Threshold 60
Current 0

Defense

1
0
Fore
Aft
1
0
0
0
Port
0
0
Starboard
Hyperdrive
Primary: Class 2, Backup: None
Crew
Pilot, 1 Co-pilot/Spotter,1 Engineer, 1 Vehicle Commander,1 Navigator, 1 Comms Operator, 6 Technicians, up to 8 Gunners
Passengers
Sensor Range
Short
Consumables
Hard Points
0
Encumbrance
300
Price
Rarity

Weapons

Cockpit-Mounted Quad Heavy Laser Cannon
Firing Arc
Forward
Range
Short
Linked 3
Damage
6
Critical
3
2x Chin-Mounted Rotary Repeating Blaster Cannon(personal scale weapon)
Firing Arc
Forward
Range
Extreme
Auto Fire, Inaccurate 1
Damage
15
Critical
2
Hull-Mounted Twin Concussion Missile Launcher
Firing Arc
All
Range
Short
Blast 4, Breach 4, Guided 3, Limited Ammo 6, Slow Firing 1, Linked 1
Damage
6
Critical
3
Hull Turret-Mounted Triple Mass-Driver Cannon
Firing Arc
All
Range
Short
Breach 2, Slow Firing 1, Linked 2
Damage
7
Critical
3
Dorsal Turret-Mounted Quad Point Defense Laser Cannon
Firing Arc
All
Range
Engaged
Accurate 1, Linked 3
Damage
5
Critical
3
2x Port Twin Light Blaster Cannon
Firing Arc
Port
Range
Engaged
Linked 1
Damage
4
Critical
4
Port Twin Heavy Blaster Cannon
Firing Arc
Port
Range
Engaged
Linked 1
Damage
5
Critical
4
2x Starboard Twin Light Blaster Cannon
Firing Arc
Starboard
Range
Engaged
Linked 1
Damage
4
Critical
4
Starboard Twin Heavy Blaster Cannon
Firing Arc
Starboard
Range
Engaged
Linked 1
Damage
5
Critical
4
Aft Turret-Mounted Quad Heavy Laser Cannon
Firing Arc
Range
Linked 3
Damage
Critical

Special Features

Massive 3: Add ωωω to enemy Critical Rating

Modifiable - Reduce the difficulty of checks to modify attachments on this vehicle by 5 (to a minimum of Easy (◆)).

Easy To Repair: Reduce difficulty of checks to repair Critical Hits on this vehicle by 5 (to a minimum of Simple (--))

Fine-Tuned: Remove ■ from Piloting checks caused by navigation hazards and difficult terrain.

Improved Saftey Features - Whenever a character in this vehicle would suffer wounds or strain from a Critical Hit the vehicle suffers, as a result of working on the vehicle, or other similar occurrences, the character suffers two fewer wound or strain, to a minimum of 1.

Masterful Construction - If this craft ever suffers the "Vaporized" Critical Hit result, or otherwise be instantaneously destroyed, it instead suffers the "Breaking Up" Critical Hit.
Integrated Improvement: Increase crew capacity by half.

Talents:

Sniper Shot 1: Before making a non-thrown ranged attack, may perform a Sniper Shot maneuver to increase the weapon's range by 1 range band per rank in Sniper Shot. Upgrade the difficulty of the attack by 1 per range band increase.

True Aim 1: Once per round, may perform a True Aim maneuver to gain benefits of aiming and upgrade combat check once per rank of True Aim.

Situational Awareness: Allies with short range of the vehicle add □ to their Perception and Vigilance checks. Allies within close range add □□instead.

Cargo

Notes