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Fusial Thrust Engine |
Base Modifiers
Installing this core component changes a craft's speed to 3, defense to 1/0/0/0. and system strain threshold to 4 x silhouette. |
Hard Points
3 |
Modifications
Enhanced Output 1 (Speed +1), Fine-Tuned Circuits 2 (System Strain +2) |
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Lightly Armored Hull |
Base Modifiers
Installing this core component changes a craft's armor to 1 and handling to - 1 . |
Hard Points
3 |
Modifications
Extra Hard Point, Layered Plating 1 (+1 to ship armor), Integrated System (+1 HP and free attachment. Advanced Targeting Array.) Maneuvering Fins 2 (+2 Maneuvering) |
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Advanced Targeting Array |
Base Modifiers
Upgrade gunnery by 2. True Aim (Once per round, before the character makes a ranged attack, he may perform a True Aim maneuver. By performing this maneuver, the character gains all the benefits for aiming and also upgrades his attack roll once per rank of True Aim.) |
Hard Points
1 |
Modifications
1 additional gunnery upgrade. Innate Talent; True Aim |
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Enhanced Armor |
Base Modifiers
Add 1 to armor and -1 to handling. |
Hard Points
2 |
Modifications
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Maneuvering Thrusters |
Base Modifiers
Add 1 to ship handling. |
Hard Points
1 |
Modifications
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Augmented Buffer |
Base Modifiers
Increase system strain by 1 |
Hard Points
0 |
Modifications
Increase system strain by 2. |
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Rakata Enhancements |
Base Modifiers
Add an extra hard point to the modified vehicle. |
Hard Points
0 |
Modifications
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