Auxillary 1 (command ship for Auxillary) by William1010

Type
Ship
Faction
Republic 1
Make & Model
Malestrom

Characteristics

8
1
0
-3

Placeholder Image

8
Threshold 125
Current 0
Threshold 65
Current 0

Defense

3
0
Fore
Aft
3
0
2
0
Port
2
0
Starboard
Hyperdrive
Primary: Class 3, Backup: 15
Crew
4,500
Passengers
15,000
Sensor Range
Long
Consumables
2 years
Hard Points
2
Encumbrance
12,500
Price
158M
Rarity
8

Weapons

10 port and starboard heavy turbo laser batteries firing arc port and forward or starboard and forward
Firing Arc
Forward
Range
Long
Breach 4, linked 1, slow firing 2
Damage
11
Critical
3
10 ventral battleship ion cannons fire arc forward, port, starboard
Firing Arc
Forward
Range
Medium
breach 3, ion, linked , slow firing 2
Damage
9
Critical
4
10 port medium ion cannons
Firing Arc
Port
Range
Short
ion
Damage
6
Critical
4
10 starboard medium ion cannons
Firing Arc
Starboard
Range
Short
ion
Damage
6
Critical
4
10 forward proton torpedo launchers
Firing Arc
Forward
Range
Short
blast 6, breach 6, guided 3, slow firing 1
Damage
8
Critical
2
10 port proton torpedo launchers
Firing Arc
Port
Range
Short
blast 6, breach 6, guided 3, slow firing 1
Damage
8
Critical
2
10 starboard proton torpedo launchers
Firing Arc
Starboard
Range
Short
blast 6, breach 6, guided 3, slow firing 1
Damage
8
Critical
2
10 ventral mounted retractable quad barrel concussion missile launcher batteries
Firing Arc
Forward
Range
Short
Blast 10, breach 10, inaccurate 4, linked 3, slow firing 4
Damage
10
Critical
3
20 ventral medium tractor beam emitters fire arc forward port and starboard
Firing Arc
Range
Short
Tractor 4
Damage
-
Critical
-
10 heavy tractor beam emitters fire arc forward, port, starboard
Firing Arc
Range
Short
Tractor 6
Damage
-
Critical
-

Attachments

Advanced targeting array
Base Modifiers
1 upgrade to gunnery
Hard Points
1
Modifications
1 rank sniper shot, +1 upgrade gunnery, true aim
Mechanics workshop
Base Modifiers
This ship contains John's workshop
Hard Points
1
Modifications
+1 recycle bin

Special Features

96 ARC 170's
Numerous shuttles,landing crafts, gunboats, assault craft, and landing barges

Massive 2
crit's cost 2 extra advantage

Inspiring Presence
when this starship is engaged with the enemy all allies gain 2 boosts to any cool or discipline checks to resist fear caused by combat.

Cargo

Notes