| Threshold | 55 |
| Current | 0 |
| Threshold | 65 |
| Current | 6 |
| Dorsal Turret-mounted Twin Light Turbolaser Cannon |
Firing ArcAll |
RangeMedium |
| Breach 2, Slow-Firing 1, Linked 1 |
Damage9 |
Critical3 |
| Port & Starboard Turret-Mounted Quad Heavy Laser Cannon |
Firing ArcAll |
RangeShort |
| Linked 4 |
Damage6 |
Critical3 |
| Ventral Heavy Tractor Beam |
Firing ArcForward |
RangeShort |
| Tractor 6 |
Damage- |
Critical- |
| Underside Turret-Mounted Quad Laser |
Firing ArcAll |
RangeEngaged |
| Accurate 1, Linked 3 |
Damage5 |
Critical3 |
| Twin Ion Torpedo Launcher |
Firing ArcForward |
RangeShort |
| Link 1, Blast 5, Breach 4, Guided 2, Ion, Limited Ammo 4, Slow-Firing 1 |
Damage10 |
Critical3 |
| Two Retrofitted Hanger Bay |
Base ModifiersGarage configuration (10 silhouette capacity) |
Hard Points4 |
Modifications10 silhouette each. Maximum Silhouette per vehicle/starship: Sil. 3 |
| Advanced Targeting Array |
Base ModifiersUpgrade ability of Gunnery checks when firing vehicle weapons by one. |
Hard Points1 |
ModificationsUpgrade above +1. Innate Sniper Shot Talent. Innate True Aim Talent |
| Rakatan Hyperdrive |
Base ModifiersAllows hyperspace travel |
Hard Points1 |
Modifications |
| Combat Plating Hull |
Base ModifiersArmor 3. Handling -3 |
Hard Points5 |
ModificationsMassive 2. Armor 3. Extra hardpoint. Integrated systems (Free Theater Command and Control Center). +3 to Handling. |
| Ion Turbine Engine |
Base ModifiersBase Speed 1. Defense 2/1/1/1. System strain 10xsilhouette, 50 total. |
Hard Points3 |
ModificationsSpeed 4. System strain 15. Defense 1/1/1/1 |
| Physical Countermeasures. |
Base ModifiersAdds 1 setback dice to all Gunnery checks made using missiles, rockets or torpedoes targeting the starship. |
Hard Points1 |
ModificationsAdd 1 setback dice to all Gunnery checks made using missiles, rockets or torpedoes targeting the starship. Increase the difficulty by 1 when making checks triggered by the Guided quality. |
| Theater Command and Control Center |
Base ModifiersUpgrade ability of all Mass Combat checks made by the commander twice. |
Hard Points1 |
ModificationsAdd 1 advantage result to Mass Combat checks. Remove 1 setback die from Mass Combat checks. |