Notes
Lightsaber key: in order to activate the weapons system the driver must insert a lightsaber hilt into the keyhole, the color of the display also shifts to match the color of the crystal. Forced Enhanced: All checks made using systems of the ship (Piloting and Gunnery checks) add a number boost dice equal to the user's force rating Variable Weapon System: The intensity of the ships weapons can be shifted by the pilot at the turn of a dial. As a maneuver the pilot can adjust the amount of damage to a minimum of 1, or make the attack deal system strain damage instead of hull trauma.
Ripped mesh tape and rusty bolts: Decrease Hull Trauma Threshold by up to 4 Worn out systems and fried connectors Add an automatic to one or more skill checks using using the starship’s system, affecting for instance pilot, computers, mechanics or gunnery.