Devil's Mischief by Hatter

Type
Ship
Faction
Make & Model
Consular-class Light Cruiser (Charger c70 Refit)

Characteristics

5
3
0
1

Placeholder Image

5
Threshold 46
Current 0
Threshold 24
Current 0

Defense

2
0
Fore
Aft
1
0
1
0
Port
1
0
Starboard
Hyperdrive
Primary: Class 1, Backup: 14
Crew
9
Passengers
12
Sensor Range
Extreme
Consumables
1 year
Hard Points
6
Encumbrance
3000
Price
3000000
Rarity
5

Weapons

Starboard Dorsal Turret-mounted Twin Heavy Laser Cannon
Firing Arc
Starboard
Range
Short
Linked 1
Damage
6
Critical
3
Port Dorsal Turret-mounted Twin Heavy Laser Cannon
Firing Arc
Port
Range
Short
Linked 1
Damage
6
Critical
3
Starboard Ventral Turret-mounted Twin Heavy Laser Cannon
Firing Arc
Starboard
Range
Short
Linked 1
Damage
6
Critical
3
Port Ventral Turret-mounted Twin Heavy Laser Cannon
Firing Arc
Port
Range
Short
Linked 1
Damage
6
Critical
3
Forward-mounted Twin Light Laser Cannon
Firing Arc
Forward
Range
Engaged
Linked 1
Damage
5
Critical
3
Dorsal Turret-mounted Quad Laser Cannon
Firing Arc
All
Range
Engaged
Accurate 1, Linked 3
Damage
5
Critical
3
Forward-mounted Twin Concussion Missile Launcher
Firing Arc
Forward
Range
Short
Blast 4, Breach 4, Guided 3, Limited Ammo 3, Linked 1, Slow-Firing 1
Damage
6
Critical
3

Attachments

Pseudo-Cloaking Device
Base Modifiers
Increase difficulty of checks to detect ship with sensors by 2. Upgrade difficulty of all combat checks against the ship at short range or further once.
Hard Points
1
Modifications
2x "Add 1 setback dice to combat checks targeting ship at short range or further."
Handling Upgrades
Base Modifiers
Handling +1
Hard Points
1
Modifications
2x "Handling +1"
Tactical Command, Control, and Communications Suite
Base Modifiers
Upgrade ability of all Mass Combat checks made by commander once.
Hard Points
1
Modifications
1x "Innate Situational Awareness Talent", 1x "Remove 1 setback die on Perception & Vigilance checks from allies benefiting from Situational Awareness."
HoloNet Pirate Array
Base Modifiers
May send transmissions to anywhere in the galaxy that is connected to interstellar communications, instantly and without tracking (unless someone is aware of the pirate array). Interception requires a Hard (3 difficulty) Computers check. A despair result reveals the interception attempt and source.
Hard Points
2
Modifications
2x "Add 1 setback die to enemy checks to intercept outgoing transmission.", 2x "Add 1 boost die to intercept HoloNet traffic."
WhisperThrust Engine
Base Modifiers
Increase difficulty of checks to detect the vessel by 2 when it is travelling at speed 3 or lower.
Hard Points
1
Modifications

Special Features


Cargo

Notes