Astrogation Droid Brain |
Base Modifiers
Droid brain can perform Astrogation checks with Astrogation 2, Intellect 0 |
Hard Points
0 |
Modifications
+2 Astrogation |
Autopilot Droid Brain |
Base Modifiers
Droid brain can perform piloting with Piloting 2, Agility 0; may be summoned via comlink or other remote |
Hard Points
0 |
Modifications
+2 Piloting |
Gunner Droid Brain |
Base Modifiers
Droid brain can perform Gunnery checks with Gunnery 2, Agility 0 |
Hard Points
0 |
Modifications
+2 Gunnery skill |
Slave Circuit |
Base Modifiers
Allows vessel to be activated and brought to readiness or deactivated and put into lockdown by remote control |
Hard Points
1 |
Modifications
Vessel can be remotely piloted, as well as operate turret emplacements |
Secondary Transponder |
Base Modifiers
Action and an average Computers to switch over to secondary transponder. Scanners can detect the secondary transponder with a daunting Computers check |
Hard Points
0 |
Modifications
Can activate transponder as maneuver, three additional transponder profiles |
Reinforced Shield Generator |
Base Modifiers
Defense +1 in one zone |
Hard Points
2 |
Modifications
Defense +1 in two more zones |
Encrypted Computer |
Base Modifiers
Upgrade the difficulty of all checks to slice the ship's computers systems once |
Hard Points
0 |
Modifications
+2 setbacks |
Security Measures |
Base Modifiers
Upgrade difficulty twice for Computers and Skulduggery checks to gain unauthorized access to ship |
Hard Points
0 |
Modifications
+2 setbacks |
Amphibious Modification |
Base Modifiers
Vehicle can operate underwater without penalty |
Hard Points
1 |
Modifications
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