4 Gunner Droid brains |
Base Modifiers
Droid Brain can perform Gunnery checks for a vehicle with a Gunnery skills of 2 and an Agility of 0 (if unassisted, it rolls 2 green die for gunnery checks). Although it can be linked to multiple weapon systems, it is still limited to 1 action per turn |
Hard Points
0 |
Modifications
|
Security Measures |
Base Modifiers
Upgrade the difficulty of Computers and Skulduggery checks to gain unauthorized access to the ship twice |
Hard Points
0 |
Modifications
|
Retrofitted hanger Bay |
Base Modifiers
Allows a ship or vehicle to carry smaller vehicles (with a maximum silhouette of two smaller than the carrier) in a converted cargo hold or other compartment. the maximum capacity is calculated by adding together all of the carried Vehicles silhouettes. Carrier vehicles with a silhouette 5 can carry a total silhouettes of 5, silhouette 6 Vehicles can carry a total silhouette of 20, and silhouette 7 + Vehicles can carry a total silhouette of 60. common sense and GM judgment May apply when determining what vehicles can and cannot fit in a hangar Bay |
Hard Points
2 |
Modifications
|
AX-108 "Ground Buzzer" Surface Defense Blaster Cannon |
Base Modifiers
Can fire automatically with a ranged (heavy) skill of 2 and an agility of 0 (if unassisted, it rolls 2 green for ranged (heavy) checks). This weapon uses personal scale rather than vehicle scale |
Hard Points
1 |
Modifications
|
Interior broadcast Suite |
Base Modifiers
Increase the strength threshold of each crew member by 1 while aboard the vessel |
Hard Points
1 |
Modifications
|
Onboard amenities unit |
Base Modifiers
Upgrade stability of charm, deception, and negotiation checks made by the crew members while aboard the vessel once |
Hard Points
1 |
Modifications
|
CZ-88 Heavy Loader Arm |
Base Modifiers
A heavy Loader arm comes with a monotask droid brain that can perform checks to heft objects; it has an athletics skill of 1 and a brawn of 5 (if unassisted, it rolls 1 yellow and 4 green for athletics checks). The occupants of the craft can use it to preform Athletics checks to lift objects into or out of the vessel (and other checks, at the GM's discretion) without disembarking |
Hard Points
1 |
Modifications
|