Kavik's X-wraith by bluecwsoldier3

Type
Ship
Faction
Rebellion
Make & Model
T-65B "X-Wing"

Characteristics

3
6
5
2
3
Threshold 7
Current 2
Threshold 8
Current 1

Defense

1
1
Fore
Aft
1
1
0
0
Port
0
0
Starboard
Hyperdrive
Primary: Class 1, Backup: none
Crew
Kavik and reema
Passengers
Sensor Range
Short
Consumables
one week
Hard Points
1
Encumbrance
10
Price
120000
Rarity
5

Weapons

S-foil-mounted Medium Blaster cannons
Firing Arc
Forward
Range
Engaged
Linked 3
Damage
5
Critical
3
Proton Torpedo Launchers
Firing Arc
Forward
Range
Short
Blast 6, Breach 6, Guided 2, Limited ammo 6, linked 1, slow firing 1
Damage
8
Critical
2
Glop Bombs
Firing Arc
Forward
Range
Short
Blast 0, Ensnare 3, Limited Ammo 4, Slow-Firing 1
Damage
Critical
Ion Bombs
Firing Arc
Forward
Range
Short
Blast 4, Ion, Limited Ammo 4, Slow-Firing 1
Damage
6
Critical
4
Bunker-Buster Bombs
Firing Arc
Forward
Range
Short
Breach 8, Limited Ammo 4, Slow-Firing 2
Damage
10
Critical
2

Special Features


Cargo

Notes

Low-Power Stealth Mode: When S-foils are closed, the ship operates in Low-Power Mode (Speed 3, Handling +0). It imposes three Setback dice (■■■) on checks to detect it with sensors or visual observation (e.g., Perception or Computers checks) and reduces the difficulty of Stealth checks in space by two (to a minimum of Simple). Weapons cannot be fired, and active comms negate this bonus until the start of the ship’s next turn. Switching to Attack Mode (opening S-foils) requires a maneuver.

Attack Mode: When S-foils are open, the ship operates in Attack Mode (Speed 5, Handling +2), enabling weapons and full maneuverability. Detection checks against the ship gain one Boost die (□), and Stealth check difficulties increase by one.

TibannaX Exhaust: In Low-Power Stealth Mode, the ship’s engines produce minimal signatures, adding one Boost die (□) to pilot Stealth checks.

Astromech Power-Down: The astromech can enter a Powered-Down State as an action, shutting off to reduce electromagnetic signatures. While powered down, the ship gains an additional Setback die (■) on enemy detection checks, but the astromech cannot perform actions (e.g., Boost Shields, Repair Systems) until reactivated (an action).

Gravitic Modulator: Opponents using mass-detectors to locate the ship increase the difficulty of their Computers or Perception checks by one.