Autopilot Droid Brain |
Base Modifiers
Droid brain can perform piloting checks for a vehicle or starship with a Piloting (Planetary) or (Space) skill of 2(4), and agility of 0. May be summoned via a beckon call. |
Hard Points
0 |
Modifications
2x "Increase Piloting skills by 1." |
Nightshadow Coating |
Base Modifiers
Reduce range band of enemy ship's passive sensors by 1 (to minimum close range) for detecting the vessel. |
Hard Points
1 |
Modifications
1x "Reduce ship's silhouette by 1 in combat." |
WhisperThrust Engine |
Base Modifiers
Increase difficulty of checks to detect the vessel by 2 when it is travelling at speed 3 or lower. |
Hard Points
1 |
Modifications
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Cloaking Device |
Base Modifiers
While active (maneuver to activate), requires a Daunting (4 difficulty) Perception or Vigilance check to see ship. While active, reduce ship speed to half (rounded up) and cannot use active sensors, comms or weapons. |
Hard Points
4 |
Modifications
|
Sensor Baffler |
Base Modifiers
Upgrade difficulty of checks to determine vehicle's location using sensors twice. |
Hard Points
1 |
Modifications
2x "Add 1 setback die to Gunnery checks targeting the ship." |
Hush Kit |
Base Modifiers
Add 2 setback dice to detect this ship audibly while in the atmosphere. |
Hard Points
1 |
Modifications
|
Encrypted Computer |
Base Modifiers
Upgrade difficulty of all Computers checks to slice into the ship's computer systems once. |
Hard Points
0 |
Modifications
2x "Add 1 setback dice to Computers checks to slice into the ship's computer systems." |
Electronic Counter-Countermeasures Suite |
Base Modifiers
Make a Hard (3 difficulty) Computers check to cancel all effects of an electronic countermeasures suite. |
Hard Points
1 |
Modifications
1x "Decrease difficulty of the Computers check by 1." |
Electronic Countermeasures Suite |
Base Modifiers
Ship or vehicle's silhouette is counted as 1 smaller when being fired at. Notifies all vehicles and ships within 100 kilometres of the ship's presence. |
Hard Points
1 |
Modifications
1x "Increase difficulty by 1 when using the Guided quality." |
Sensor Shunt |
Base Modifiers
Increases difficulty of checks to detect the ship using passive sensors by 2, and by active sensors by 1, while travelling at speed 3 or lower. |
Hard Points
1 |
Modifications
|
All-Terrain Legs |
Base Modifiers
As a maneuver, may shift vehicle into or out of walker mode. Vehicle operates as a walker and maximum speed reduced to 2. |
Hard Points
2 |
Modifications
2x "Remove 1 setback dice from Piloting [Planetary] checks due to difficult terrain." |
Amphibious Modification (vehicle) |
Base Modifiers
Vehicle can operate underwater without penalty. |
Hard Points
1 |
Modifications
|
Secondary Transponder |
Base Modifiers
Switch to secondary transponder with an action and an Average (2 difficulty) Computers check. When installed, determine name and details of false identity (ship must be of the same class and similar model). Detecting discrepancies requires a Daunting (4 difficulty) Computers check. |
Hard Points
1 |
Modifications
1x "Activate secondary transponder as maneuver.", 1x "Add 1 additional ship identity." |