Blue Seahorse by Pastorwhiskey

Type
Ship
Faction
Make & Model
PB-9701

Characteristics

5
4
0
-1
5
Threshold 34
Current 0
Threshold 22
Current 0

Defense

2
0
Fore
Aft
2
0
1
0
Port
1
0
Starboard
Hyperdrive
Primary: Class 1, Backup: 12
Crew
4
Passengers
8
Sensor Range
Short
Consumables
3 months
Hard Points
7
Encumbrance
250
Price
Rarity

Weapons

Medium ion cannon !!x2!! (port & starboard)
Firing Arc
Forward
Range
Short
Ion
Damage
6
Critical
4
Concussion missile tube
Firing Arc
Forward
Range
Short
Breach 4, Blast 4, Guided 3, Limited ammo 8, Slow-Firing 1
Damage
6
Critical
3
Twin linked turbolasers (?)
Firing Arc
Forward
Range
Medium
Breach 2, Slow-Firing 1
Damage
9
Critical
3
Single-use external missile pod x4
Firing Arc
Forward
Range
Short
Breach 4, Blast 4, Guided 3, Limited ammo 4, Single use, Flammable
Damage
6x4
Critical
3

Attachments

Targeting Computer
Base Modifiers
Upgrade Gunnery
Hard Points
1
Modifications
Innate talent true aim

Special Features

Sensor range: medium

Full throttle action: Hard piloting check to increase top speed by 1 for rounds equal to Cunning.

Dead to rights: 1 destiny point to add additional damage equal to Agility (round up) to one hit of a successful attack made with ship or vehicle mounted weaponry.

Brilliant Evasion action: Once per encounter select 1 opponent and make an opposed Piloting check to stop them from attacking character for rounds equal to agility.

AG/1 Mk III Targeting Goggles 1000
+1 silhouette when making gunnery checks against a vehicle or starship

Cargo

Notes

Tricky Target: -1 silhouette when being attacked.

Gearhead: -2 black dice from mechanics checks. -50% credit cost to add mods to attachments.

Signature Vehicle: upgrade all mechanics checks made on the vehicle.

Fancy Paint Job: Upgrade all Charm, Deception, and Negotiation checks made in the presence of the vehicle.

Tuned Maneuvering thrusters: +1 handling

Bolstered Armor: Armor value +1