Boklopima by Ikage

Type
Ship
Faction
Personal
Make & Model
Custom

Characteristics

5
4
0
5
10
Threshold 100
Current 0
Threshold 100
Current 0

Defense

2
0
Fore
Aft
2
0
1
0
Port
1
0
Starboard
Hyperdrive
Primary Class 0.5, Backup: Class 4
Crew
One pilot, one co-pilot, 2-4 Gunners, 2-4 Engineers
Passengers
10
Sensor Range
Medium
Consumables
3 months
Hard Points
0
Encumbrance
1,000
Price
1,221,100
Rarity

Weapons

Twin Ion Torpedo Launcher
Firing Arc
Forward
Range
Short
Blast 5, Breach 4, Guided 2, Ion, Limited Ammo 8, Slow Firing 1, Linked 1
Damage
10
Critical
3
Twin Photon Torpedo Launcher
Firing Arc
Forward
Range
Short
Blast 6, Breach 6, Guided 2, Limited Ammo 3, Slow-Firing 1
Damage
8
Critical
2
Dorsel Turret-Mounted Quad Laser Cannon
Firing Arc
All
Range
Engaged
Accurate 1, Linked 3
Damage
5
Critical
3
Ventral Turret-Mounted Quad Laser Cannon
Firing Arc
All
Range
Engaged
Accurate 1, Linked 3
Damage
5
Critical
3
Port mounted Triple Light Turbolaser
Firing Arc
Forward
Range
Medium
Breach 2, Slow Firing 1, Linked 2
Damage
9
Critical
3
Starboard mounted Triple Light Turbolaser
Firing Arc
Forward
Range
Medium
Breach 2, Slow Firing 1, Linked 2
Damage
9
Critical
3
Port mounted Repeating Ion Cannon
Firing Arc
Forward
Range
Engaged
Ion, Linked 4
Damage
4
Critical
4
Starboard mounted Repeating Ion Cannon
Firing Arc
Forward
Range
Engaged
Ion, Linked 4
Damage
4
Critical
4

Attachments

Ion Drive Array
Base Modifiers
Hard Points
0
Modifications
Combat Plating
Base Modifiers
Hard Points
Modifications
Advanced Subspace Encryption Array
Base Modifiers
(Incorporates a computer core that records flight and system data and backs up any logs or records entered into the ship's computer., Computer core remains intact even if the ship suffers a "Vaporized" Critical Hit.),
Hard Points
Modifications
Armored Computer Core
Base Modifiers
(Adds a Droid Brain with Astrogation Skill 2 and Intellect 0,
Hard Points
Modifications
2 Increase Droid Brain's Astrogation Skill by 1 Mods, Innate Skills: Astrogation 4 (◇◇◇◇)),
Astrogation Droid Brain
Base Modifiers
Adds a Droid Brain with Astrogation Skill 2 and Intellect 0, 2
Hard Points
Modifications
2 Increase Droid Brain's Astrogation Skill by 1 Mods,
Autopilot Droid Brain
Base Modifiers
Adds a Droid Brain with Piloting Skills 2 and Agility 0, May summon vehicle via a beckon call.,
Hard Points
Modifications
2 Increase Droid Brain's Piloting Skills by 1 Mods, Innate Skills: Piloting - Planetary 4 (◇◇◇◇), Piloting - Space 4 (◇◇◇◇)),
Electronic Counter-Countermeasures Suite
Base Modifiers
Make a Hard (◆◆◆) Computers check to cancel all effects of an electronic countermeasures suite., Decrease difficulty of the Computers check by 1
Hard Points
Modifications
Electronic Countermeasures Suite
Base Modifiers
Blocks sensors within range, counting the ship's silhouette as one smaller when being fired upon., Immediately notifies all ships in a star system or within 100 kilometers if planetside to the ship or vehicle's existence., Increase difficulty by one with Guided quality)
Hard Points
Modifications
Encrypted Computer
Base Modifiers
(Upgrade difficulty of all Computers checks made to slice the ship's computer system once
Hard Points
Modifications
2 Add ■ to Computers checks made to slice the ship's computer systems Mods),
Engine Ring Stabilizer
Base Modifiers
(1 Increases Handling by 2 Mod),
Hard Points
Modifications
Enhanced Hyperspace Shields
Base Modifiers
(Downgrade difficulty of Astrogation checks made to navigate the ship through hyperspace once
Hard Points
Modifications
2 Remove ■ from Astrogation checks made to navigate the ship through hyperspace Mods),
Gunnery Droid Brain
Base Modifiers
(Add a droid brain with Gunnery 2 and Agility 0.
Hard Points
Modifications
2 Increase the droid brain's Gunnery skill by 1 Mods, Innate Skills: Gunnery 4 (◇◇◇◇)),
Hyperdrive Module Class 4
Base Modifiers
(Add Class 4 Hyperdrive Mod,
Hard Points
Modifications
Add astromech slot to starfighter, 1 Decreases Hyperdrive Class by 4, to a minimum of .5Mod, 1 Decreases Backup Hyperdrive Class by 4, to a minimum of .5 Mod),
Hyperdrive Module Class 8
Base Modifiers
Add Class 8 Hyperdrive Mod
Hard Points
Modifications
(, Add astromech slot to starfighter, 1 Decreases Hyperdrive Class by 4, to a minimum of .5 Mod, 1 Decreases Backup Hyperdrive Class by 4, to a minimum of .5 Mod),
Upgraded Comms Array
Base Modifiers
(1 Increases vehicle's communications range by 3 Range Band(s)
Hard Points
Modifications
(Add Class 8 Hyperdrive Mod, Add astromech slot to starfighter, 1 Decreases Hyperdrive Class by 4, to a minimum of .5 Mod, 1 Decreases Backup Hyperdrive Class by 4, to a minimum of .5 Mod),
Predictive Targeting Array
Base Modifiers
When making auto-fire attack, do not increase difficulty by 1.
Hard Points
Modifications
Holo-Tank
Base Modifiers
Characters utilizing a holo-tank may always use Cool or Knowledge (Warfare) when making Initiative checks., 2 Add ω to Mass Combat checks when acting force commander is on board this ship
Hard Points
Modifications
Upgrade the ability of checks when determining Initiative once),
Secondary Transponder
Base Modifiers
(Crew can switch to the secondary transponder as an action, making an Average (◆◆) Computers check., An observer who scans the ship can detect discrepancies indicating the presence of a secondary transponder with a Daunting (◆◆◆◆) Computers check,
Hard Points
Modifications
Activate secondary transponder as a maneuver, 3 Add one additional ship identity Mods),
Security Measures
Base Modifiers
Upgrade the difficulty Computers and Skulduggery checks made to gain unauthorized access to the ship twice.
Hard Points
Modifications
2 Add ■ to Computers and Skulduggery checks made to gain unauthorized access to the ship Mods),
Whisperthrust Engine
Base Modifiers
Increases the difficulty of checks to detect this vessel by two while it is traveling at speed 3 or lower.),
Hard Points
Modifications
Nightshadow Coating
Base Modifiers
Reduces range of enemy ship's passive sensors by 1 (minimum of close range) for detecting a vessel with nightshadow coating., Reduce the ship's silhouette by 1 in combat),
Hard Points
Modifications
Hush Kit
Base Modifiers
(Adds ■■ to all checks to detect this ship audibly in atmosphere)
Hard Points
Modifications
Decoy Buoy
Base Modifiers
Buoy can be set to transmit a distress signal or other data., A character operating ship sensors must make a Hard (◆◆◆) Computers check to identify that the buoy is not an actual ship., After being jettisoned, buoy no longer counts as being attached to the ship until it is reattached., 2 Add ■ to Computers checks to identify the buoy Mods
Hard Points
Modifications

Special Features

Massive 3: Add 3 to enemy Critical Rating

Modifiable - Reduce the difficulty of checks to modify attachments on this vehicle by 10 (to a minimum of Easy (◆)).

Easy To Repair: Reduce difficulty of checks to repair Critical Hits on this vehicle by 10 (to a minimum of Simple (--))

Fine-Tuned: Remove ■ from Piloting checks caused by navigation hazards and difficult terrain.

Improved Saftey Features - Whenever a character in this vehicle would suffer wounds or strain from a Critical Hit the vehicle suffers, as a result of working on the vehicle, or other similar occurrences, the character suffers two fewer wound or strain, to a minimum of 1.

Distinctive Style - Crew of this craft add □ to Charm, Coercion, and Negotiations checks made in the presence of the vessel.
Masterful Construction - If this craft ever suffers the "Vaporized" Critical Hit result, or otherwise be instantaneously destroyed, it instead suffers the "Breaking Up" Critical Hit.
Integrated Improvement: Increase crew capacity by half.

Customized Controls: owner adds □ to piloting checks made with this craft.

Cargo

Notes