Twin Ion Torpedo Launcher |
Firing Arc
Forward |
Range
Short |
Blast 5, Breach 4, Guided 2, Ion, Limited Ammo 8, Slow Firing 1, Linked 1
|
Damage
10 |
Critical
3 |
Twin Photon Torpedo Launcher |
Firing Arc
Forward |
Range
Short |
Blast 6, Breach 6, Guided 2, Limited Ammo 3, Slow-Firing 1
|
Damage
8 |
Critical
2 |
Dorsel Turret-Mounted Quad Laser Cannon |
Firing Arc
All |
Range
Engaged |
Accurate 1, Linked 3
|
Damage
5 |
Critical
3 |
Ventral Turret-Mounted Quad Laser Cannon |
Firing Arc
All |
Range
Engaged |
Accurate 1, Linked 3
|
Damage
5 |
Critical
3 |
Port mounted Triple Light Turbolaser |
Firing Arc
Forward |
Range
Medium |
Breach 2, Slow Firing 1, Linked 2
|
Damage
9 |
Critical
3 |
Starboard mounted Triple Light Turbolaser |
Firing Arc
Forward |
Range
Medium |
Breach 2, Slow Firing 1, Linked 2
|
Damage
9 |
Critical
3 |
Port mounted Repeating Ion Cannon |
Firing Arc
Forward |
Range
Engaged |
Ion, Linked 4
|
Damage
4 |
Critical
4 |
Starboard mounted Repeating Ion Cannon |
Firing Arc
Forward |
Range
Engaged |
Ion, Linked 4
|
Damage
4 |
Critical
4 |
Ion Drive Array |
Base Modifiers
|
Hard Points
0 |
Modifications
|
Combat Plating |
Base Modifiers
|
Hard Points
|
Modifications
|
Advanced Subspace Encryption Array |
Base Modifiers
(Incorporates a computer core that records flight and system data and backs up any logs or records entered into the ship's computer., Computer core remains intact even if the ship suffers a "Vaporized" Critical Hit.), |
Hard Points
|
Modifications
|
Armored Computer Core |
Base Modifiers
(Adds a Droid Brain with Astrogation Skill 2 and Intellect 0, |
Hard Points
|
Modifications
2 Increase Droid Brain's Astrogation Skill by 1 Mods, Innate Skills: Astrogation 4 (◇◇◇◇)), |
Astrogation Droid Brain |
Base Modifiers
Adds a Droid Brain with Astrogation Skill 2 and Intellect 0, 2 |
Hard Points
|
Modifications
2 Increase Droid Brain's Astrogation Skill by 1 Mods, |
Autopilot Droid Brain |
Base Modifiers
Adds a Droid Brain with Piloting Skills 2 and Agility 0, May summon vehicle via a beckon call., |
Hard Points
|
Modifications
2 Increase Droid Brain's Piloting Skills by 1 Mods, Innate Skills: Piloting - Planetary 4 (◇◇◇◇), Piloting - Space 4 (◇◇◇◇)), |
Electronic Counter-Countermeasures Suite |
Base Modifiers
Make a Hard (◆◆◆) Computers check to cancel all effects of an electronic countermeasures suite., Decrease difficulty of the Computers check by 1 |
Hard Points
|
Modifications
|
Electronic Countermeasures Suite |
Base Modifiers
Blocks sensors within range, counting the ship's silhouette as one smaller when being fired upon., Immediately notifies all ships in a star system or within 100 kilometers if planetside to the ship or vehicle's existence., Increase difficulty by one with Guided quality) |
Hard Points
|
Modifications
|
Encrypted Computer |
Base Modifiers
(Upgrade difficulty of all Computers checks made to slice the ship's computer system once |
Hard Points
|
Modifications
2 Add ■ to Computers checks made to slice the ship's computer systems Mods), |
Engine Ring Stabilizer |
Base Modifiers
(1 Increases Handling by 2 Mod), |
Hard Points
|
Modifications
|
Enhanced Hyperspace Shields |
Base Modifiers
(Downgrade difficulty of Astrogation checks made to navigate the ship through hyperspace once |
Hard Points
|
Modifications
2 Remove ■ from Astrogation checks made to navigate the ship through hyperspace Mods), |
Gunnery Droid Brain |
Base Modifiers
(Add a droid brain with Gunnery 2 and Agility 0. |
Hard Points
|
Modifications
2 Increase the droid brain's Gunnery skill by 1 Mods, Innate Skills: Gunnery 4 (◇◇◇◇)), |
Hyperdrive Module Class 4 |
Base Modifiers
(Add Class 4 Hyperdrive Mod, |
Hard Points
|
Modifications
Add astromech slot to starfighter, 1 Decreases Hyperdrive Class by 4, to a minimum of .5Mod, 1 Decreases Backup Hyperdrive Class by 4, to a minimum of .5 Mod), |
Hyperdrive Module Class 8 |
Base Modifiers
Add Class 8 Hyperdrive Mod |
Hard Points
|
Modifications
(, Add astromech slot to starfighter, 1 Decreases Hyperdrive Class by 4, to a minimum of .5 Mod, 1 Decreases Backup Hyperdrive Class by 4, to a minimum of .5 Mod), |
Upgraded Comms Array |
Base Modifiers
(1 Increases vehicle's communications range by 3 Range Band(s) |
Hard Points
|
Modifications
(Add Class 8 Hyperdrive Mod, Add astromech slot to starfighter, 1 Decreases Hyperdrive Class by 4, to a minimum of .5 Mod, 1 Decreases Backup Hyperdrive Class by 4, to a minimum of .5 Mod), |
Predictive Targeting Array |
Base Modifiers
When making auto-fire attack, do not increase difficulty by 1. |
Hard Points
|
Modifications
|
Holo-Tank |
Base Modifiers
Characters utilizing a holo-tank may always use Cool or Knowledge (Warfare) when making Initiative checks., 2 Add ω to Mass Combat checks when acting force commander is on board this ship |
Hard Points
|
Modifications
Upgrade the ability of checks when determining Initiative once), |
Secondary Transponder |
Base Modifiers
(Crew can switch to the secondary transponder as an action, making an Average (◆◆) Computers check., An observer who scans the ship can detect discrepancies indicating the presence of a secondary transponder with a Daunting (◆◆◆◆) Computers check, |
Hard Points
|
Modifications
Activate secondary transponder as a maneuver, 3 Add one additional ship identity Mods), |
Security Measures |
Base Modifiers
Upgrade the difficulty Computers and Skulduggery checks made to gain unauthorized access to the ship twice. |
Hard Points
|
Modifications
2 Add ■ to Computers and Skulduggery checks made to gain unauthorized access to the ship Mods), |
Whisperthrust Engine |
Base Modifiers
Increases the difficulty of checks to detect this vessel by two while it is traveling at speed 3 or lower.), |
Hard Points
|
Modifications
|
Nightshadow Coating |
Base Modifiers
Reduces range of enemy ship's passive sensors by 1 (minimum of close range) for detecting a vessel with nightshadow coating., Reduce the ship's silhouette by 1 in combat), |
Hard Points
|
Modifications
|
Hush Kit |
Base Modifiers
(Adds ■■ to all checks to detect this ship audibly in atmosphere) |
Hard Points
|
Modifications
|
Decoy Buoy |
Base Modifiers
Buoy can be set to transmit a distress signal or other data., A character operating ship sensors must make a Hard (◆◆◆) Computers check to identify that the buoy is not an actual ship., After being jettisoned, buoy no longer counts as being attached to the ship until it is reattached., 2 Add ■ to Computers checks to identify the buoy Mods |
Hard Points
|
Modifications
|