Leveraged Buyout by GrandAdmiralDredd

Type
Ship
Faction
Hutt Throne Worlds Fleet
Make & Model
Chelandion (Battleship variant)

Characteristics

9
2
0
-3

Placeholder Image

10
Threshold 160
Current 0
Threshold 80
Current 0

Defense

3
0
Fore
Aft
2
0
3
0
Port
3
0
Starboard
Hyperdrive
Primary: Class 2, Backup: 12
Crew
6,000 Officers, pilots, and crew
Passengers
3,000 guards
Sensor Range
Extreme
Consumables
2 years
Hard Points
5
Encumbrance
90,000
Price
120,000,000
Rarity
9 {R}

Weapons

(10x) Forward, (12x) Port, (12x) Starboard & (5x) Aft Quad Heavy Turbolaser Batteries
Firing Arc
All
Range
Long
Breach 4, Linked 3, Slow-Firing 2
Damage
11
Critical
3
(20x) Forward, (30x) Port, (30x) Starboard, & (10x) Stern Quad Laser Cannon Batteries
Firing Arc
All
Range
Engaged
Accurate 1, Linked 3
Damage
5
Critical
3
(36x)Turret-mounted Heavy Assault Concussion Missile Launcher
Firing Arc
All
Range
Medium
Blast 4, Breach 5, Guided 2, Slow-firing 1, Salvo Fire (Linked 6)
Damage
7
Critical
3
(10x) Forward Mounted Heavy Assault Proton Torpedo Launchers
Firing Arc
Forward
Range
Extreme
Blast 7, Breach 7, Guided 2, Slow-Firing 1, Salvo Fire (linked 9)
Damage
9
Critical
2
(15x) Hull-mounted Heavy Tractor Beams
Firing Arc
All
Range
Short
Tractor 6
Damage
NA
Critical
NA

Attachments

Ram Attachment
Base Modifiers
Treats the starship or vehicle's defense as 4 higher when instigating a collision.
Hard Points
0
Modifications

Special Features

120 Starfighters; alongside numerous shuttles, landing craft, gunboats, assault craft, planetary vehicles and landing barges.

Solar Sail Boosters: Utilizing technology not seen outside of the masterwork vessels of the Gree, these solar sails are marvels of hyper advanced technology. How the Hutts got a hold of such marvels, let alone maintain them, is known to very, very few. It is a maneuver to deploy the solar sails. When deployed automatically increase the vessels speed speed by 1, bring its handling to +1, and decrease all defenses to 0. Hyperspace jumps (astrogation checks) are decreased in difficulty by 2 and the hyperdrive rating is brought down to 0.75.

Self Destruct Module: Hardwired into the superstructure of the ship is a dedicated Self-destruct system, which can be activated from various points of importance within the vessel. Once activated, either immediately or set to a timer, the ship violently detonates. This causes 6 damage to every target within short range. Next to nothing of the vessel survives this process, outside of bits of shrapnel.

Massive 3: when attacking this starship, increase critical rating of weapons by 3.

Inspiring Presence 3: When this ship is engaged with the enemy, allies gain 3 boost dice to Cool and Discipline checks to resist fear caused by combat.

Cargo

Notes

Based off of a previous model of starship dating back to the Hutt cataclysm and the establishment of the Kajidic system, this is a cherished design that could not be so easily abandoned. As such, what used to be considered the greatest expression of Hutt military might, has been relegated to being merely a ship of the line. The honor of Hutt flagship has thus transferred to it's larger cousin. Sharing a similar profile to the lesser examples of similar lineage, this vessel dispenses with all subtlety. It is a expression of power and a utter willingness to commit violence against others.