Zal-95 by korr

Type
Ship
Faction
Z Force
Make & Model
Incom & Subpro Z-95-AF4 Headhunter

Characteristics

3
4
0
1

Placeholder Image

3
Threshold 9
Current 0
Threshold 8
Current 0

Defense

1
0
Fore
Aft
1
0
0
0
Port
0
0
Starboard
Hyperdrive
Primary: None, Backup: None
Crew
1
Passengers
Sensor Range
Short
Consumables
1
Hard Points
1
Encumbrance
8
Price
55000
Rarity
4

Weapons

Wingtip & Nose mounted Heavy Blaster Cannons
Firing Arc
Forward
Range
Engaged
Linked 3
Damage
5
Critical
4
Forward-mounted Concussion Missile Launchers
Firing Arc
Forward
Range
Engaged
Breach 4, Blast 4, Guided 3, Limited Ammo 6, Linked 1, Slow Firing 1
Damage
6
Critical
3

Attachments

Wingtip-mounted Heavy Blasters
Base Modifiers
Linked 1
Hard Points
1
Modifications
Linked +2
Power generator
Base Modifiers
allows for +1 shield (defaulting to aft)
Hard Points
1
Modifications

Special Features

This builder doesn't list "close" range, so I used "engaged" instead.

Cargo

Notes

Rikko swapped out the original wing-mounted light laser cannons and replaced with heavy blaster cannons from a vulture droid, also added a pair to the nose. This results in a trade of Linked 1 with a Crit rating of 3, to Linked 3 with a Crit rating of 4.
Rikko also added some modifications to boost the output of the shield generator.

1 hardpoint remains, Rikko is saving that to add a hyperdrive when one can be found.