Fatebringer by Icarusisnotinheaven

Type
Ship
Faction
Rebellion
Make & Model
Incom T65B X-Wing

Characteristics

3
5
5
1

Placeholder Image

3
Threshold 10
Current 6
Threshold 10
Current 0

Defense

1
0
Fore
Aft
2
0
0
0
Port
0
0
Starboard
Hyperdrive
Primary: Class 1, Backup: None
Crew
1, 1 astro mech
Passengers
0
Sensor Range
Engaged
Consumables
1 week
Hard Points
1
Encumbrance
10
Price
120.000
Rarity
5

Weapons

S-foil mounted medium laser canons
Firing Arc
Forward
Range
Engaged
Linked-3 (multiplied damage per advantage)
Damage
6
Critical
3
forward mounted torpedo launcher
Firing Arc
Forward
Range
Short
Blast 6, Breach 6, limited ammo 6, linked 1, slow firing 1
Damage
8
Critical
2

Attachments

Advanced Targeting Array
Base Modifiers
it upgrades the ability of gunnary checks by 1 (takes 1 green at makes it into 1 yellow)
Hard Points
1
Modifications
1 additional upgrade mod, 1 inate talent [sniper shot]

Special Features


Cargo

Notes

1 astro mech droid (*excited r2 noises*), takes same turn as me can ask to repair the ship)

Sniper Shot
Activation: Active (Maneuver)
Once per round before making a non-thrown ranged attack, the character may perform a maneuver to attempt a Sniper Shot. Sniper Shot increases the maximum range of his ranged weapon up to one range band per rank. For each rank beyond the normal maximum of the weapon, upgrade the difficulty of the check by one (this is in addition to the increased difficulty of the shot due to longer range).