Dorsal Turret Quad Laser cannon |
Firing Arc
All |
Range
Engaged |
Accurate 1, Linked 3
|
Damage
5 |
Critical
3 |
Ventral Turret Quad Laser cannon |
Firing Arc
All |
Range
Engaged |
Accurate 1, Linked 3
|
Damage
5 |
Critical
3 |
Twin Port Repeating Ion Cannon |
Firing Arc
Forward |
Range
Engaged |
Ion, Linked 9
|
Damage
6 |
Critical
4 |
Twin Starboard Repeating Ion Cannon |
Firing Arc
Forward |
Range
Engaged |
Ion, Linked 9
|
Damage
6 |
Critical
4 |
Quad Fore Auto-Blaster |
Firing Arc
Forward |
Range
Engaged |
Auto-fire Linked 3
|
Damage
3 |
Critical
5 |
Port Twin Laser Cannon (H) |
Firing Arc
Forward |
Range
Short |
Linked 1
|
Damage
6 |
Critical
3 |
2x Ventral Twin Auto-Blaster |
Firing Arc
All |
Range
Short |
Auto-fire Linked 1
|
Damage
3 |
Critical
5 |
Starboard Twin Laser Cannon (H) |
Firing Arc
Forward |
Range
Short |
Linked 1
|
Damage
6 |
Critical
3 |
2x Dorsal Twin Auto-Blaster |
Firing Arc
All |
Range
Short |
Auto-fire Linked 1
|
Damage
3 |
Critical
5 |
Twin Concussion Missile Launcher |
Firing Arc
Forward |
Range
Short |
Blast 4, Breach 4, Guided 3, Limited Ammo 6, Linked 1, Slow-Firing 1
|
Damage
6 |
Critical
3 |
10xSmuggling Compartment |
Base Modifiers
Can conceal 25 encumbrance worth of items (as part of the total encumbrance, does not expand cargo hold). Increase difficulty to find items in compartment by 2. |
Hard Points
1 |
Modifications
2x "Conceal +25 encumbrance." |
Hush Kit |
Base Modifiers
Add 2 setback dice to detect this ship audibly while in the atmosphere. |
Hard Points
1 |
Modifications
|
WhisperThrust Engine |
Base Modifiers
Increase difficulty of checks to detect the vessel by 2 when it is travelling at speed 3 or lower. |
Hard Points
1 |
Modifications
|
Advanced Targeting Array |
Base Modifiers
Upgrade ability of Gunnery checks when firing vehicle weapons by one. |
Hard Points
|
Modifications
1x "Upgrade above +1" |
Minelayer |
Base Modifiers
Can carry a number of mines equal to silhouette. As action, make an Average (2 difficulty) Mechanics check to deploy 1 mine anywhere in close range |
Hard Points
2 |
Modifications
1x "Increase deployable range to medium.", 3x "Mine capacity +1 |
22x Gunner Droid Brain |
Base Modifiers
Droid brain can perform Gunnery checks for vehicle with Gunnery skill of 2 and Agility of 0. Limited to 1 action per turn, but may be hooked up to more than 1 weapon system. |
Hard Points
|
Modifications
2x "Droid Gunnery skill +1" |
Laser Focusing Array |
Base Modifiers
Add automatic advantage result to combat checks made with the ship's laser cannons and turbolasers |
Hard Points
|
Modifications
|
Mobile Listening Post |
Base Modifiers
Increase passive and active sensor range by 1 band. Provides extra audio, video and holographic capabilities. |
Hard Points
|
Modifications
|
HoloNet Pirate Array |
Base Modifiers
May send transmissions to anywhere in the galaxy that is connected to interstellar communications, instantly and without tracking (unless someone is aware of the pirate array). Interception requires a Hard (3 difficulty) Computers check. A despair result reveals the interception attempt and source. |
Hard Points
|
Modifications
2x "Add 1 setback die to enemy checks to intercept outgoing transmission.", 2x "Add 1 boost die to intercept HoloNet traffic. |
Slicing Computer |
Base Modifiers
Counts as slicer gear that can be used by a passenger. Add automatic advantage result to Computers checks made to slice enemy ship systems. |
Hard Points
|
Modifications
2x "Innate Codebreaker talent", 1x Innate Defensive Slicing talent". |
8x Ax-108 "Ground Buzzer" Surface-Defense Blaster Cannon |
Base Modifiers
Weapon profile below fires automatically with a Ranged (Heavy) skill of 2 and Agility of 0. Weapon uses personal scale; |
Hard Points
|
Modifications
2x "Increase weapon's automated Ranged (Heavy) skill by 1." |