Notes
Maintenance: 3 hours [ xxxx]
[5 events = 1 hour of maintenance/Possible system failure @10 hours]
[Landing=1, Taking off=1, 1 week (5 days) engine use=1, Combat Encounter=1, Collision (no hull trauma)=1] [Full Load x2 on all]
[Cost: Maintenance/hour=40cr]
Hyperspace Jumps: 4/20
[must have maintenance over 20 or possible Hyperdrive failure]
Fuel Cells: 16/50
[Jump=1, Parsec=1, Combat=1, Atmosphere=1] [Full Load +1 each]
[Cost: 15cr/cell]
Other Costs
[Docking Fee: 50cr] [Power: 20/day (otherwise takes 1 hour to power up systems]