"Super" Dreadnought by Archduke

Type
Ship
Faction
Rebel
Make & Model
Dreadnought Class

Characteristics

7
3
0
-2
7
Threshold 100
Current 100
Threshold 39
Current 40

Defense

1
0
Fore
Aft
1
0
1
0
Port
1
0
Starboard
Hyperdrive
Primary: Class 2, Backup: Class 18
Crew
2250
Passengers
Sensor Range
Medium
Consumables
Hard Points
0
Encumbrance
Price
Rarity

Weapons

5 Forward Medium Twin Turbolaser
Firing Arc
Forward
Range
Long
Breach 3, Linked 1, Slow-firing 1
Damage
10
Critical
3
5 Aft Medium Twin Turbolaser
Firing Arc
Aft
Range
Long
Breach 3, Linked 1, slow firing 1
Damage
10
Critical
3
10 Port Light Quad Turbolaser turrets
Firing Arc
Port
Range
Medium
Breach 2, Linked 3, Slow-firing 2
Damage
9
Critical
3
10 Starboard Light Quad Turbolaser turrets
Firing Arc
Starboard
Range
Medium
Breach 2, Linked 3, Slow-firing 2
Damage
9
Critical
3
5 Port Heavy Flak Cannons
Firing Arc
Port
Range
Short
Blast 5, Slow-Firing 2, Vicious 5
Damage
6
Critical
3
5 Starboard heavy Flak Cannons
Firing Arc
Starboard
Range
Short
Blast 5, Slow-Firing 2, Vicious 5
Damage
6
Critical
3

Attachments

Outbound Flight Slave Controls
Base Modifiers
Reduces crew needs by 75%
Hard Points
1
Modifications
Hyperspace Generator
Base Modifiers
Hyperdrive Class -1 (minimum class 1)
Hard Points
1
Modifications
High-Output Ion Turbine
Base Modifiers
Speed +1, System Strain -1
Hard Points
1
Modifications
ECM
Base Modifiers
Ship or vehicle's silhouette is counted as 1 smaller when being fired at. Notifies all vehicles and ships within 100 kilometres of the ship's presence.
Hard Points
1
Modifications

Special Features


Cargo

Notes

The SuperDreadnought Refit was a Rebel Program to refit Dreadnought cruisers to a modern standard. While the design proved successful, it was unpopular with High Command due to the price and resources required to create one.