Ghar Vack by freke

Species
Human
Career
Hired Gun
Specializations
Enforcer, Marauder, Instructor
System
Age of Rebellion

10
Threshold 20
Current 0
Threshold 13
Current 0
Ranged 2
Melee 3

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Characteristics

5
3
2
2
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 2
Charm (Pr) 0
Coercion (Will) X 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 3
Leadership (Pr) X 2
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) 0
Resilience (Br) X 1
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) X 0
Survival (Cun) X 0
Vigilance (Will) X 1
Brawl (Br) X 2
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 3
Ranged: Light (Ag) X 0
Ranged: Heavy (Ag) X 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) X 2
Knowledge: Warfare (Int) 2
Knowledge: Xenology (Int) 0

Attacks

Merr-Sonn Model 14 "Stalker" Vibrospear
Range
Engaged
Skill
Melee
Defensive 1, Pierce 4, Vicious 2
Damage
+2
Critical
1
Riot Shield
Range
Engaged
Skill
Melee
Cumbersome 3, Defensive 2, Deflection 2, Disorient 1
Damage
+0
Critical
6
Vibro-ax
Range
Engaged
Skill
Melee
Pierce 2, Sunder, Vicious 3
Damage
+3
Critical
2

0
565
300
14/16

Weapons & Armor

Merr-Sonn Model 14 "Stalker" Vibrospear (490cr)

Riot Shield (300cr)

Riot Armor (950cr)

Personal Gear

Backpack (50cr)
Fusion Lantern (150cr)
Glow Rod (10cr)
Holo-messenger (250cr)
Climbing Gear (50cr)
Crash Survival Kit (300cr)
Thermal Cloak (200cr) (Ship stored)
Tent (100cr) (Ship stored)
Spacesuit (100cr) (Ship stored)

Assets & Resources

Spear Mods:
• Mono-Molecular Edge: Reduce Crit by 1; +2 Pierce
• Magnetic-Tether; recover Engaged weapon as incidental; Quick Draw

Riot Shield
• Magnetic-Tether; recover Engaged weapon as incidental; Quick Draw

Riot Armor
• Vacuum Sealed (Can survive in sPACE)
• Superior (+1 Soak, Encumbrance -1)

Critical Injuries & Conditions

Impressive Scar (Agonizing Wound)
B2 Super Battle Droid faceplate trophy as Shoulderguard.

Talents

Name Rank Book & Page Description
Toughened 4 E-CRB: 79 Gain +2 Wound Threshold (per rank)
Durable DC:28 Reduce Crit by 10 per rank to a minimum of 1
Feral Strength 3 E-CRB: 79 Add 1 damage per rank of Feral Strength to a Brawl or Melee check
Frenzied Attack E-CRB: 79 When making a Melee or Brawl check, suffer a number of strain to upgrade the attack an equal number of times. The strain suffered may not exceed ranks in Frenzied Attack.
Lethal Blows 2 E-CRB: 79 Add +10 to Crits per rank of Lethal Blows
Fearsome DC:28 When an adversary becomes engaged with the character. the character may force the adversary to make a fear check. with the difficulty equal to the character's ranks in Fearsome.
Street Smarts DC:28 Remove • per rank of Street Smarts from Streetwise or Knowledge (Underworld) checks.
Talk the Talk DC:28 When making a Knowledge skill check. the character may spend 1 Destiny Point to substitute Knowledge (Underworld) or Streetwise for the required skill.
Loom DC:28 When an ally engaged with the character makes a successful Charm. Deception. or Negotiation check. the character adds Advantage per rank in Coercion to the ally's check.
Enduring 2 E-CRB: 79 Increase Soak +1 per rank
Defensive Stance E-CRB: 79 May perform Defensive Stance Maneuver to suffer a number of Strain to Upgrade all incoming melee attacks.
Dedication (Brawn) E-CRB: 79 +1 to a single characteristic
Natural Brawler E-CRB: 79 Once per session may re-roll any 1 Brawl or Melee check.
Commanding Presence A-CRB: 145 Remove Setback per rank of Commanding Presence from Leadership and Cool checks.
Side Step A-CRB: 75 Once per round may perform Side Step maneuver and suffer a number of Strain to upgrade all ranged attacks equal to Strain spent. Cannot spend more Strain than ranks.

Background

Ghar Vack was born on Marth to a noble family. Like all nobles of the Marth system, there are only two options for life: join the Republic Academy, or become a landed Exemplar; a knight charged with providing a good or service (usually martial, but not always) to the Duke.

Ghar Vack chose the latter, becoming an Exemplar to the Duke. He eventually rose through the ranks, achieving the title of Royal Executor which put him in the position of overseeing his own Tributary.

While in the Republic the (then) Kingdom of Marth was allowed a great deal of autonomy. However, when the Imperials took control of the galaxy the Kingdom was demoted to a Dukedom, and most of its Tributaries & Dependencies were stripped from King Raeus. This left the Dukedom with hundreds of unlanded highly skilled combatants who up until that point were occupied with their political duties. Most of the Exemplar turned to mercenary work, few to piracy, most took to wandering the province looking for work and glory.

Ghar Vack was one such Exemplar. He took to the stars, trying to find a place to fit in. The province had too many nobleman and not enough land to distribute. When Rebel activity began to surface in the sector, Ghar Vack knew it was his true calling. If not to occupy his time, then to restore his land and family to their rightful place.

Motivation

Freedom - Ghar Vack wishes a galactic government that is decentralized, so that Marth may return to what it once was. Life was not perfect under the Republic, but it wasn't a centralized authoritarian empire. The only way to truly return the Kingdom to its former glory is to first remove the Empire from the galaxy.

Duties

Combat Victory (5) - Ghar Vack believes the only way to truly show strength in the Galactic Civil War is to sway as many systems, factions, and sectors over to his side. However, as an Exemplar he relishes in martial prowess and the strength it brings. Every successful raid and military engagement proves to the sector, and to the galaxy, that the Alliance is growing in strength and power. Something everyone - even Imperials - recognize.

(-10 for 2,500 credits)

Description

Like most of the people born on Vracia (Marth's 2nd moon), Ghar Vack long deep black hair with stylized facial hair. In addition, he has tattoos that run the length of his back, each recounting an accomplishment he has made in the name of his family and his Tributary.

Other Notes

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