Kruger by Legion001

Species
Dowutin
Career
Guns for Hire
Specializations
Enforcer, Marauder, Heavy
System
Edge of the Empire

8
Threshold 35
Current 35
Threshold 12
Current 12
Ranged 3
Melee 3

Characteristics

6
5
4
3
3
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 2
Charm (Pr) 0
Coercion (Will) X 2
Computers (Int) X 1
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) 0
Mechanics (Int) 2
Medicine (Int) X 1
Negotiation (Pr) 0
Perception (Cun) 1
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) 0
Resilience (Br) X 3
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) X 1
Survival (Cun) X 1
Vigilance (Will) X 1
Brawl (Br) X 2
Gunnery (Ag) X 1
Lightsaber (Br) 0
Melee (Br) X 3
Ranged: Light (Ag) X 2
Ranged: Heavy (Ag) X 2
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) X 2
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Vibrosword
Range
Engaged
Skill
Melee
Defensive 1, Pierce 2, Vicious 4
Damage
6+3
Critical
2
R-88 Suppressor Riot Rifle
Range
Medium
Skill
Ranged: Heavy
Blast 5, Disorient 3, Stun Damage
Damage
8
Critical
-3ppp
Czerka Arms KS-23 Hammer
Range
Short
Skill
Ranged: Heavy
Blast 6, Knockdown, Acc 2
Damage
8
Critical
4
Detonite
Range
Short
Skill
8st
Damage
15+10
Critical
Flex-5 Detonite Tape
Range
Engaged
Skill
10st
Damage
5+2
Critical
Fuel-Air Bomb
Range
Medium
Skill
Concussive 1, Knockdown, 6st
Damage
9+10
Critical
Ion Grenade 7st
Range
Short
Skill
Blast 7, Disorient 5, Limited Ammo 1, Stun Damage (Droid Only)
Damage
10
Critical
5
Model 134a "Buzzsaw" Rotary Cannon
Range
Long
Skill
Gunnery
Auto-fire(Only), Cumbersome 5, Pierce 3, 1Acc
Damage
12
Critical
3
Modded heavy blaster rifle
Range
Long
Skill
Ranged: Heavy
Auto-Fire Accurate 1 Cumbersome 3 Pierce 1
Damage
13
Critical
3
Under-barrel flame-thrower
Range
Short
Skill
Ranged: Heavy
Blast 8 Accurate 1 Burn 5
Damage
13
Critical
2
frag granade 2 St
Range
Skill
Damage
Critical

0
666
10033
4/12

Weapons & Armor

SoroSuub P-14 Hazardous Industry Suit
Add 2 boost dice to Resilience checks to resist heat, cold, radiation and other hostile environmental conditions. Do not suffer Burn or Disorient qualities.

M3 Bulwark Blast Shield:Cumbersome 3, Defensive 2, Deflection 2
Vibrosword:Defensive 1, Pierce 2, Vicious 1

Personal Gear

Military Modular Backpack + Oxygen 12H
Vibro raipior
Disruptor ammo
game set

Assets & Resources

Arakyd Industries Recon Remote
Hand Scanner
Stimpack x6
Demolitions Tool Kit:Wielder may spend 4 advantage results to remove a despair result.
Tool Kit: Fusion Cutter:Entrenching Tool:
Datapad:
MCI-100 Magnacuffs 5P:Binders x4:
Com Jammer:

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Unmatched Protection 8 Once per session, as an incidental, Spend 1 Destiny Point. After suffering a hit and determining damage. Half the damage dealt +2 (rounded up) before applying Soak. This ability is active for 6 rounds. Increase soak by 1. When an engaged ally is hit you may be hit instead.
Last One Standing 8 Once: Once per game session during a combat encounter, Spend 1 Destiny points to make a (PP) Resilience check. If she succeeds, she skips her next turn and eliminates all enemy minions and 2 Rivals in this encounter. (The minions and rivals are all eliminated immediately, so will not get to participate further in the combat. For sake of the narrative, the PC can spend the next round of combat incapacitating them.) The narrative means by which she accomplishes this is up to the player and must also be approved by the GM. Remove (SS) from skill check to activate. Add (BB) to the skill check to activate.
Enforcer 1
Fearsome 3 3ppp Fear
Durable 4 -40
Intimidating 3 3 strain to lower difficulty
second wind 1 heal strain
Black market 1 When looking to purchase illegal, exotic, or black market goods, the character may decrease an item's rarity by one level per rank in Black Market Contacts. For each level an item's rarity is decreased, its cost increases by 50% of its base cost.
Marauder 1
Feral strange 3 3 damage
Letal Blows 3 +30
Burly 1 -1 Enc

Background

Exiled Marshall:
Kruger was a police officer on the planet corescant he was the head of the EOD and Hazmat unit. He was tasked with taking on all the difficult jobs that regular police officers weren't trained for. After a mission where he had to save a senator's family from gangsters where they had wrapped explosives and gas grenades around them. As he was disarming the bombs one of his but one of the grenades went off killing the hostage the explosion seriously injured Kruger and while in the hospital he is convicted of the murder by the senator's family. He was locked away for many years and then banished to his home world where he was banished to the ice desert to either die or survive.

Motivation

Judge Jury Executioner

Obligations

50 Morality

Description

400 år siluett 2

Other Notes

SoroSuub P-14 Hazardous Industry Suit: Uppgrades: Vacuum Sealed : Chedak Communications Multi-Band Comlink : CryonCorp Omniscan 3 Integrated Scanner 1B : Radiation Shielding.Add 2 boost dice to Resilience checks to resist radiation.

M3 Bulwark Blast Shield 1Enc: Lightweight Frame X2 :
Vibrosword 3Enc: Augmented Vibro-motor X3 :
R-88 Suppressor Riot Rifle 4Enc 2Hp:

Czerka Arms KS-23 Hammer 5Enc : 1Hp : Built-in Blaster Sight, Called Shot, : Electronic Sighting System, Aim as an incidental once per round at short range. Decrease difficulty of Perception checks to locate the shooter in low light conditions by one. : Forearm Grip Decrease the difficulty of Ranged (Heavy) checks when engaged by 1.Point Blank talent :

Model 134a "Buzzsaw" Rotary Cannon: This weapon can only be fired using Auto-fire quality. Despair or 3 disadvantage results may cause the weapon to jam, requiring a maneuver to clear the jam. 4HP 8Enc : Electronic Sighting System (aim) 1: Gyrostabilizer: Barrage talent:one hit of successful

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