Toren by freke

Species
Umbaran
Career
Guardian
Specializations
Soresu Defender | Aggressor
System
Force and Destiny

3
Threshold 17
Current 0
Threshold 16
Current 0
Ranged 2
Melee 3

Placeholder Image

Characteristics

2
3
5
2
3
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 0
Coordination (Ag) 0
Deception (Cun) 1
Discipline (Will) X 4
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 1
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 2
Brawl (Br) X 0
Gunnery (Ag) 0
Lightsaber (Int) X 5
Melee (Br) X 3
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) X 1
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Temple Guard Lightsaber Pike
Range
Engaged
Skill
Lightsaber
Breach 1, Defensive 1, Linked 1, Sunder, Stun 4, Unweidly 3
Damage
6
Critical
2

0
575
500

Weapons & Armor

== Jedi Temple Guard Armor ==
2 Defense
1 Soak
3 Hard Points

== Temple Guard Lightsaber Pike ==

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Entrancing Gaze Umbaran Race Umbarans add BOOST to Charm, Deception, and Negotiation checks.
Shadow Dweller Umbaran Race When making skill checks, Umbarans remove up to two SETBACK imposed due to darkness. Umbarans add SETBACK to all checks they make while in bright natural light, such as direct sunlight.
Parry (2) FaD: 80 When hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks in Parry.
Toughened (2) FaD: 80 Gain +2 wound threshold
Defensive Stance FaD: 80 Once per round, may perform Defensive Stance maneuver and suffer a number of strain to upgrade the difficulty of all incoming melee attacks by an equal number for the next round. Strain suffered this way cannot exceed ranks in Defensive Stance.
Soresu Technique FaD: 80 When making a check using the Lightsaber skill, the character may use Intellect instead of Brawn.
Reflect (3) FaD: 80 When hit by a ranged attack, suffer 3 strain to reduce damage by 2 plus ranks in Reflect.
Intimidating FaD: 102 May suffer a number of strain to downgrade difficulty of Coercion checks, or upgrade difficulty when targeted by Coercion checks, by an equal number. Strain suffered this way cannot exceed ranks in Intimidating.
Fearsome (3) FaD: 102 When an adversary becomes engaged with the character, the character may force the adversary to make a fear check, with the difficulty equal to the character's ranks in Fearsome.
Grit (3) FaD: 102 Gain +1 strain threshold
Force Rating FaD: 102 Gain +1 Force rating
Dedication (Willpower) FaD: 102 Gain +1 to a single characteristic.
Defensive Circle FaD: 80 May take the Defensive Circle action, making a Hard [PPP] Lightsaber (Intellect) check. The character, plus one ally within short range per SUCC gains X defense until the beginning of next turn. X equals 1, plus 1 per two ADV.
Improved Reflect FaD: 80 When reflecting a hit that generated DESPAIR or 3 THREAT may hit one target in medium range with the same damage as the initial hit, after original attack resolves.
Dedication (Intellect) FaD: 80 Gain +1 to a single characteristic.

Force Powers

Force Rating
2
Power
Bind
Description
The Force user restrains an enemy, preventing the target from acting.

The user may spend pips to immobilize a target within short range until the end of the user's next turn. If the user used any dark side to generate pips, the target also suffers 1 wound per pip spent on the check (ignoring soak).
Upgrade Effect
Control Spend pips to move the target one range band closer or farther away.
Strength Spend pips to disorient the target for a number of rounds equal to Strength upgrades.
Range Spend pips to increase power's range by a number of bands equal to Range upgrades.
Range Spend pips to increase power's range by a number of bands equal to Range upgrades.
Power
Sense
Description
The Force user can sense the Force interacting with the world around him.

The user may spend pips to sense all living things within short range (including sentient and non-sentient beings).

The user may spend pips to sense the current emotional state of one living target with whom he is engaged.
Upgrade Effect
Control Ongoing effect: Commit Force Dice. Once per round when an attack targets the Force user, he upgrades the difficulty of the pool once.
Strength When using Sense's ongoing effects, upgrade the pool twice, instead of once.
Duration Sense's ongoing effects may be triggered one additional time per round.

Background

40 Obligation

Motivation

Republic Rule ─ Toren believes the Jedi's negligence and lack of interference in galactic politics led directly to the rise of the Empire. As a result, he firmly believes that without the Jedi Order that another Empire will rise, and bring yet another apocalyptic future for the Order.

Morality

Discipline ─ Rigorous mental and physical discipline comes naturally to the character. He does not make choices rashly, and every action is precise and selected. Those who think they can goad the character into making foolish choices are sorely mistaken.

Obstinance: Discipline characters may fall into the trap of simple stubbornness if they are not careful. An obstinant character often refuses to consider any course of action other than the one he chooses, unwilling to accept that someone else may have conceived of a better option.

Description

Other Notes

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