Creshaldyne Survivalist Armor - 2 HP
- HP: Passive Foliage Suit
- Adds Setback to any Perception or
Vigilance checks made to detect a
character in appropriate environments
who is wearing this armor
- HP: Empty
Corellian Compound Bow - 1 HP
- HP: Empty
Personal Gear
Assets & Resources
https://i.imgur.com/AX7gRzC.png
Critical Injuries & Conditions
Talents
Name
Rank
Book & Page
Description
Pack Instincts
FaD:CRB; Pg. 60
When performing the assist maneuver, Togrutas grant 2 Boost instead of Boost.
Expert Tracker
FaD:CRB; Pg. 88
Remove ■ per rank of Ex pert Tracker from checks to find tracks or track targets. Decrease time to track a target by half.
Hunter (2)
FaD:CRB; Pg. 88
Add □ per rank of Hunter to all checks when interact ing with beasts or animals (including combat checks). Add +10 to Critical Injury results against beasts or animals per rank of Hunter
Natural Hunter
FaD:CRB; Pg. 88
Once per session, may re roll any 1 Perception or Vigilance check.
Uncanny Reactions
FaD:CRB; Pg. 88
Add □ per rank of Uncanny Reactions to all Vigilance checks.
Rapid Recovery(2)
FaD:CRB; Pg. 88
When healing strain after an encounter, heal 1 addi tional strain per rank of Rapid Recovery.
Force Rating
FaD:CRB; Pg. 88
Cain + 1 Force rating.
Intuitive Shot
FaD:CRB; Pg. 88
When making a Ranged (Heavy) or Ranged (Light) combat check, add O no greater than Force rating to the check. May spend pips to add success or advantage.
Dedication
FaD:CRB; Pg. 88
Gain +1 to a single characteristic.
Toughened
FaD:CRB; Pg. 88
Gain +2 Wound Threshold.
Swift
FaD:KTP; Pg. 29
Do not suffer usual penalties for moving through difficult terrain.
Sense Danger
FaD:KTP; Pg. 29
Once per session, remove ■■ from any 1 check.
Uncanny Senses(3)
FaD:CRB; Pg. 88|FaD:KTP; Pg. 29
Add Boost per rank of Uncanny Senses to all Perception checks.
Prime Positions
FaD; Pg. 29
Force Powers
Force Rating
2
Power
Farsight
Description
The Force user expands normal visual senses through a connection to the Force.
The user may spend () to ignore the effects of darkness or blindness and see normally at up to medium range for the remainder of the round (or one minute)
This allows the user to view everything most sentients could normally be able to see on a well-lit day.
Upgrade
Effect
Mastery
Spend two pips. The user now can see as though from a spot within close range (Planetary Scale) of the User's Body.
Control
Spend pips to make out fine details on a single object within medium range.
Control
When making a Vigilance or Perception check, make a Farsight power check as part of the pool and spend pips to gain Success or Advantage on the check.
Background
Motivation
Pursuit - Frontier Justice
Oz was raised by his mother on the lonesome frontiers at the edge of space... As such, justice was oft not something he saw or even partook in. As months turned to years and years turned to wisdom, Oz became more acutely aware of the differences between good and evil. Justice became second nature, it became his calling. Everywhere, at any time, for any reason... Oz became judge, jury and executioner.
Morality
Enthusiasm & Disarray - 50
While a youth spent at the border of wild space would often leave a kid like Oz uninterested in what the galaxy could offer, the exact opposite seems to have taken hold of him. He is wildly excited to encounter new creatures, new situations, new and mysterious people... A veritable ball of excitement, Oz explodes whenever a wave of novelty washes over him and he can learn to love or hate or feel completely indifferent about! Conversely, he also tends to get a little distracted. Isn't that strange?