Darvin by YelshaNu

Species
Falleen
Career
Smuggler
Specializations
Gunslinger
System
Edge of the Empire

1
Threshold 11
Current 0
Threshold 14
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

1
3
2
3
2
4

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 1
Coercion (Will) X 0
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) X 0
Deception (Cun) X 1
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) X 1
Resilience (Br) 0
Skulduggery (Cun) X 1
Stealth (Ag) 0
Streetwise (Cun) X 1
Survival (Cun) 0
Vigilance (Will) X 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) X 0
Knowledge: Underworld (Int) X 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

0
120
500
0/6

Weapons & Armor

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Beguiling Pheromones Falleen Ability (Fly Casual p. 20) By emitting pheremones and altering their skin colour, Falleen can affect emotional states of other sentients. Once per check as an incidental, a Falleen may suffer 2 strain to upgrade the ability of a Charm, Deception, or Negotiation check against a living sentient being within short range once. This ability has no effect on targets wearing breath masks or without respiratory systems.
Rapid Reaction Gunslinger (Fly Casual p. 31) Suffer a number of strain to add an equal number of Success to initiative checks. Strain suffered cannot exceed ranks in Rapid Reaction.
Quick Draw Gunslinger (Fly Casual p. 31) Once per round, draw or holster a weapon or accessible item as an incidental.
Quick Strike Gunslinger (Fly Casual p. 31) Add 1 Boost per rank of Quick Strike to combat checks against targets that have not acted yet this encounter.

Background

Motivation

Beating the Odds: Smuggling is not an easy or safe career, but some Smugglers like the challenge of a difficult job, game, or situation. In this case it is true that the higher the risk the higher the reward, but the Smuggler still has some tricks up his sleeve to tip the odds more in his favour. When trying to beat the house during a high-stakes game, a Gambler can use skill or even cheat to appear lucky. The Gunslinger facing multiple opponents can use his particular talents to escape unscathed. This Smuggler makes his own luck, and his perilous career allows him to do so. The desired outcome is the satisfaction of succeeding despite the odds.

Obligations

**Duty**

Need to sort, will be set to 0.

Description

Spent XP - 90 from species + 10 from Duty on Characteristics.

***Gunslinger***(Starting)
05: □ □ ■ ■ Rapid Reaction, Quick Draw
10: □ □ ■ □ Quick Strike
15: □ □ □ □
20: □ □ □ □
25: □ □ □ □

Other Notes

**Character Creation** 120XP (90 XP Species, 10XP Duty, 10XP instead of Recruit, 10XP from Recruitment Centre)


2 rarity 4 items - 1 weapon, 1 armour (looking at Riot Armour and Quicktrigger pistol).

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