Edge of the Empire
| Threshold | 22 |
| Current | 5 |
| Threshold | 21 |
| Current | 0 |
| Ranged | 0 |
| Melee | 1 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | 3 | |||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 3 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | 0 | |||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 2 | |||
| Discipline (Will) | 2 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | 1 | |||
| Piloting: Planetary (Ag) | 2 | |||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | 4 | |||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | 1 | |||
| Brawl (Br) | 2 | |||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 4 | |||
| Ranged: Light (Ag) | 3 | |||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | 1 | |||
| Knowledge: Education (Int) | 1 | |||
| Knowledge: Lore (Int) | 1 | |||
| Knowledge: Outer Rim (Int) | 2 | |||
| Knowledge: Underworld (Int) | 2 | |||
| Knowledge: Warfare (Int) | 3 | |||
| Knowledge: Xenology (Int) | 3 |
| Dragoneye Reaper Blaster Pistol x2 |
RangeMedium |
SkillRanged: Light |
|
| Stun Setting |
Damage8 |
Critical3 |
|
| Double-Bladed Vibrosword |
RangeEngaged |
SkillMelee |
|
| Defensive 1, Linked 1, Pierce 2, Unwieldy 3, Vicious 1 |
Damage6 |
Critical2 |
|
| Ionisation Blaster |
RangeShort |
SkillRanged: Light |
|
| Disorient 5, Ion |
Damage10 |
Critical5 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Adversary | 3 | Upgrade all combat checks targeting this character three times. | |
| Additional Limbs | 1 | Harches have multiple sets of arms, as a result they gain an additional free manoeuvre per turn, though still may not perform more than two manoeuvres per turn. | |
| Quick Draw | 1 | Once per round may draw/holster a weapon or accessible item as an incidental action. | |
| Improved Quick Draw | 1 | May use Quick Draw twice per round. | |
| Guns Blazing | 1 | As an incidental, suffer 2 Strain to avoid increasing the difficulry of a Ranged (Light) check to attack with two weapons. | |
| Lethal Blows | 2 | Add +20 to all Critical Injuries inflicted by this character | |
| Cruel Commander | 1 | May use ranks in Coercion to upgrade Mass Combat checks instead of ranks in Leadership. | |
| Enduring | 2 | Gain +2 Soak | |
| Speaks Binary | 2 | When directing NPC droids, grant them 2 boost dice on their checks. |