Threshold | 18 |
Current | 0 |
Threshold | 13 |
Current | 0 |
Ranged | 1 |
Melee | 1 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | X | 1 | ||
Charm (Pr) | 0 | |||
Coercion (Will) | X | 1 | ||
Computers (Int) | 0 | |||
Cool (Pr) | 0 | |||
Coordination (Ag) | 0 | |||
Deception (Cun) | 0 | |||
Discipline (Will) | X | 0 | ||
Leadership (Pr) | 0 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | 0 | + 1 Boost GM only | ||
Piloting: Planetary (Ag) | X | 0 | ||
Piloting: Space (Ag) | 0 | |||
Resilience (Br) | X | 0 | ||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | 0 | |||
Survival (Cun) | X | 0 | ||
Vigilance (Will) | X | 1 | +1 Boost GM only | |
Brawl (Br) | X | 1 | ||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | X | 3 | ||
Ranged: Light (Ag) | X | 0 | ||
Ranged: Heavy (Ag) | 0 | |||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 1 | |||
Knowledge: Outer Rim (Int) | 1 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
Beskad |
RangeEngaged |
SkillMelee |
|
Cortosis, Cumbersome 3, Sunder, Vicious 3 |
Damage+3 |
Critical2 |
|
Blast Knuckles |
RangeEngaged |
SkillBrawl |
|
Inacurate 1 |
Damage+4 |
Critical4 |
|
WESTAR-35 |
RangeMedium |
SkillRanged: Light |
|
Accurate 1, Stun setting, Disorient 1 |
Damage7 |
Critical2 |
|
Whipcord Launcher |
RangeShort |
SkillMelee |
|
Ensnare 2 |
Damage+1 |
Critical5 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Toughened (HG-M) A1, C3 | 2 | Gain +2 Wound Threshold | |
Frenzied Attack (HG-M) A2, C4 | 2 | When making a Melee or Brawl attack, suffer strain up to ranks in Frenzied Attack to upgrade the attack by an equal amount. | |
Feral Strength (HG-M) A3 | 1 | Add 1 damage per rank of Feral Strength to one hit of a successful Melee or Brawl attack. | |
Lethal Blows (HG-M) A4, D4 | 2 | Add +10 per rank of Lethal Blows to any Critical Injury result inflicted on opponents. | |
Heroic Fortitude (HG-M) B3 | 1 | May spend 1 Destiny Point to ignore effects of Critical Injuries on Brawn or Agility checks until the end of the Encounter. | |
Natural Brawler (HG-M) D3 | 1 | Once per Session, may reroll any 1 Melee or Brawl check. | |
Defensive Stance (HG-M) E3 | 1 | Once per round, as a maneuver suffer a number of Strain up to ranks in Defensive Stance to upgrade difficulty of all incoming Melee attacks by an equal number for the next round. | |
Dedication (HG-M) E4 | 1 | Gain +1 to a single characteristic. This cannot bring a characteristic above 6. |