Force and Destiny
| Threshold | 18 |
| Current | 0 |
| Threshold | 13 |
| Current | 0 |
| Ranged | 1 |
| Melee | 1 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 1 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | X | 1 | ||
| Computers (Int) | 0 | |||
| Cool (Pr) | 0 | |||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | X | 0 | ||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | 0 | + 1 Boost GM only | ||
| Piloting: Planetary (Ag) | X | 0 | ||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | X | 0 | ||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | X | 0 | ||
| Vigilance (Will) | X | 1 | +1 Boost GM only | |
| Brawl (Br) | X | 1 | ||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | X | 3 | ||
| Ranged: Light (Ag) | X | 0 | ||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 1 | |||
| Knowledge: Outer Rim (Int) | 1 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Beskad |
RangeEngaged |
SkillMelee |
|
| Cortosis, Cumbersome 3, Sunder, Vicious 3 |
Damage+3 |
Critical2 |
|
| Blast Knuckles |
RangeEngaged |
SkillBrawl |
|
| Inacurate 1 |
Damage+4 |
Critical4 |
|
| WESTAR-35 |
RangeMedium |
SkillRanged: Light |
|
| Accurate 1, Stun setting, Disorient 1 |
Damage7 |
Critical2 |
|
| Whipcord Launcher |
RangeShort |
SkillMelee |
|
| Ensnare 2 |
Damage+1 |
Critical5 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Toughened (HG-M) A1, C3 | 2 | Gain +2 Wound Threshold | |
| Frenzied Attack (HG-M) A2, C4 | 2 | When making a Melee or Brawl attack, suffer strain up to ranks in Frenzied Attack to upgrade the attack by an equal amount. | |
| Feral Strength (HG-M) A3 | 1 | Add 1 damage per rank of Feral Strength to one hit of a successful Melee or Brawl attack. | |
| Lethal Blows (HG-M) A4, D4 | 2 | Add +10 per rank of Lethal Blows to any Critical Injury result inflicted on opponents. | |
| Heroic Fortitude (HG-M) B3 | 1 | May spend 1 Destiny Point to ignore effects of Critical Injuries on Brawn or Agility checks until the end of the Encounter. | |
| Natural Brawler (HG-M) D3 | 1 | Once per Session, may reroll any 1 Melee or Brawl check. | |
| Defensive Stance (HG-M) E3 | 1 | Once per round, as a maneuver suffer a number of Strain up to ranks in Defensive Stance to upgrade difficulty of all incoming Melee attacks by an equal number for the next round. | |
| Dedication (HG-M) E4 | 1 | Gain +1 to a single characteristic. This cannot bring a characteristic above 6. |