Suffer 2 strain to avoid being disarmed or have weapon damaged or destroyed.
Makashi Technique
F-CRB, pg. 82
When making a check using the Lightsaber skill, the character may use presence instead of Brawn.
Parry; 5
F-CRB, pg. 82
When hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks in Parry.
Duelist's Training
F-CRB, pg. 82
Add boost to Melee and Lightsaber checks when engaged with only one opponent.
Feint; 2
F-CRB, pg. 82
Spend Triumph or Three Advantage generated on a missed melee attack to upgrade difficulty of opponent's next attack targetting character by ranks in Feint.
Defensive Training
F-CRB, pg. 82
When wielding a Lightsaber, Melee or Brawl weapon, the weapon gains the Defensive quality with a rating equal to ranks in Defensive Training.
Intense Presence
F-CRB, pg. 82
Spend 1 Destiny Point to recover Strain equal to Presence rating.
Dedication
F-CRB, pg. 82
Gain +1 to a single characteristic. This cannot bring a characteristic above 6.
Improved Parry
F-CRB, pg. 82
When parrying a hit that generated Despair or 3 Threat may hit attaccker oncce with Lightsaber, Brawl or Melee weapon(dealing base daamge) after original attack resolves.
Force Powers
Force Rating
1
Power
Sense
Description
The Force user ccan sense the Force interacting with the world around him.
The user may spend Force points to sense all living things within short range (including sentient and non-sentient beings).
The user may spend Force points to sense the current emotional state of one living target with whom he is engaged.
Upgrade
Effect
Control
Ongoing Effect: Commit Force Die. Once per round, when attack targets the Force user, he upgrades the difficulty of the pool oncce.
Control
Sense's ongoing effects may be triggered one additional time per round.
Control
When using Sense's ongoing effects, upgrade the pool twice, instead of once.