Doc by YelshaNu

Species
Ithorian
Career
Colonist
Specializations
Doctor, Martial Artist
System
Edge of the Empire

5
Threshold 16
Current 0
Threshold 16
Current 0
Ranged 2
Melee 2

Characteristics

3
1
4
3
3
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 0
Charm (Pr) X 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 0
Coordination (Ag) X 2
Deception (Cun) X 1
Discipline (Will) X 0
Leadership (Pr) X 0
Mechanics (Int) 0
Medicine (Int) X 2
Negotiation (Pr) X 1
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 2
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) X 1
Survival (Cun) 1
Vigilance (Will) 0
Brawl (Br) X 2
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) X 0
Knowledge: Education (Int) X 1
Knowledge: Lore (Int) X 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Unarmed, w/ Pressure Point
Range
Engaged
Skill
Brawl
Disorient, Knockdown, Stun Damage
Damage
5
Critical
5
Activv1 Riot Shield
Range
Engaged
Skill
Melee
Cumbersome 3, Defensive 2, Deflective 2, Disorient 1
Damage
3
Critical
6

320
1690
12/18

Weapons & Armor

Laminate Armour (0 Def, 2 soak, 3HP, 4 Enc).
W/ Integrated-Med Systems (2 Hardpoints, Once per session, the user may activate the attachment as an incidental, counting as one use of a stimpack. Additionally all Medicine checks to heal the wearer gain a boost dice).
W/ Vacuum Sealed (Allows the user to ignore the effects of vacuum or poisonous atmospheres for up to 10 minutes).

Riot Shield (+0 damage, 1HP, 5 Enc).

Personal Gear

Modular Backpack Frame w/storage units (+ 6 Enc Capacity)
Utility Belt (+1 Enc Capacity)
Load-Bearing Gear (+3 Enc Capacity)

10x Stimpacks (0.1 enc each, can heal wounds).
10x Nulicane (0.1 enc each, can allow a patient to ignore critical injuries).

Comlink handheld (0.1 enc).

Scanner Goggles (0.1 enc, allows user to see normally in dark conditions).

Physician’s Kit (2 enc, Boost dice to all Medicine checks and an Advantage to all successful Medicine checks).

Anti-Shock Blanket (2 enc, when healing a Critical Injury, may use the blanket to reduce the difficulty to a minimum of Easy).

Assets & Resources

Special Ability:
Ithorian Bellow: With 2 mouths and 4 throats, Ithorians have a unique natural weapon they can call upon when threatened. Each time they use this ability, they suffer 3 strain.

Skill: Resilience, Damage 6, Critical 4, Range [Short], Blast 3, Concussive 1, Slow-Firing 2, Stun Damage.

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Grit 1 EotE Core p. 136. Gain +1 Strain Threshold per rank.
Surgeon 1 EotE Core p. 144. When making a Medicine check to help a character heal wounds, the target heals 1 extra wound per rank of surgeon.
Bacta Specialist 1 EotE Core p. 132. Patients recover 1 additional wound per rank when they recover from Bacta tanks or long-term care.
Toughened 2 EotE Core p. 145. Gain +2 Wound Threshold per rank.
Dedication 1 EotE Core p. 134. Gain +1 to a single characteristic. (Bringing Intellect from 3 to 4).
Resolve 1 EotE Core p. 142. When this character involuntarily suffers strain, he suffers 1 less per rank to a minimum of 1.
Pressure Point 1 EotE Core p. 141. When making an unarmed Brawl check against an opponent, instead of dealing damage, may deal equivalent strain equal to the damage dealt plus ranks in Medicine (this ignores soak).
Iron Body 1 No Disintegrations p. 34. Remove Setback dice per ranks of Iron Body from Coordination and Resilience checks. Reduce Crit rating of unarmed attacks by 1 per rank of Iron Body (to a minimum of 1).
Parry 1 No Disintegrations p. 35. When hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks in Parry.
Unarmed Parry 1 No Disintegrations p. 36. May Parry while unarmed. Reduce the strain cost to Parry whilst unarmed by 1 to a minimum of 1.
Martial Grace 1 No Disintegrations p. 35. Once per round, suffer 2 strain to add damage equal to ranks in Coordination to next Brawl check made this turn.

Background

Motivation

Obligations

5 - Exile - Due to their violent past, is exiled from their ancestral home of Ithor.

Description

Other Notes

Starting Species XP: 90.

Increase Brawn, Intellect and Cunning to 3 (30 each).
Free skill rank of Survival from species. Free rank in Deception, Knowledge Education, Negotiation and Streetwise from Career. Free rank in Medicine and Resilience from Specialisation.


+150 XP Knight Level
+80 bonus XP
= 230 total XP to spend.

30XP to pick up Martial Artist. Gets Athletics, Brawn, Coordination and Discipline as Career skills.
100XP invested into Doctor talents. Dedication to boost Intellect.
10XP - second rank in Medicine.
15XP - first and second ranks in Brawl.
10XP - second rank in Resilience.
50XP invested into Martial Artist talents. (Might be worth just spending this XP on a 3rd rank in Brawl and a 3rd rank in `medicine instead for now).
15XP for ranks in Coordination.

Return to Top