Threshold | 20 |
Current | 0 |
Threshold | 13 |
Current | 0 |
Ranged | 0 |
Melee | 0 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | X | 1 | ||
Charm (Pr) | X | 0 | ||
Coercion (Will) | X | 1 | ||
Computers (Int) | 0 | |||
Cool (Pr) | 0 | |||
Coordination (Ag) | X | 3 | ||
Deception (Cun) | X | 0 | ||
Discipline (Will) | X | 0 | ||
Leadership (Pr) | 0 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | 2 | |||
Piloting: Planetary (Ag) | X | 1 | ||
Piloting: Space (Ag) | 0 | |||
Resilience (Br) | X | 2 | ||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | 0 | |||
Survival (Cun) | X | 1 | ||
Vigilance (Will) | X | 1 | ||
Brawl (Br) | X | 1 | ||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | X | 2 | ||
Ranged: Light (Ag) | X | 2 | ||
Ranged: Heavy (Ag) | 0 | |||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
RS01 "Ripper" Powersword |
RangeEngaged |
SkillMelee |
|
-1 Setback Dice, Accurate 1, Cumbersome 3, Pierce 2, Sunder, Knockdown, Vicious 3 |
Damage10 |
Critical3 |
|
Sonic Grenade x2 |
RangeShort |
SkillRanged: Light |
|
Blast 8, Disorient 5, Limited Ammo 1, Stun Damage |
Damage10 |
Critical4 |
|
Charge Suit |
RangeEngaged |
SkillBrawl |
|
Stun 3 |
Damage7 |
Critical5 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Adversary 2 | Upgrade all attacks made against this character two times. | ||
Frenzied Attack 1 | When making a Melee or Brawl check, suffer 1 strain to upgrade the attack once. | ||
Feral Strength 2 | Add +2 damage to 1 hit of successful Brawl or Melee skills. | ||
Lethal Blows 2 | Add +20 to any Critical Injury inflicted by this character. | ||
Jump Up | Once per round, may stand from seated or prone as an incidental. | ||
Co-Ordinated Dodge | When targeted by a combat check, may spend 1 Destiny Point to add failures equal to ranks in Co-Ordination to the check. | ||
Distracting Behaviour | Make a Distracting Behaviour manoeuvre and suffer strain no greater than ranks in Cunning. Until the beginning of the next turn, an equal number of NPCs at Engaged suffer 1 Threat on checks. | ||
Natural Athlete | Once per session may reroll 1 Athletics or Co-Ordination check. |