Implant Armor
Crafted Cyberleg and Cyberarm (+1 Brawn and +1 Agility, Ion Shielding)
Cascader
Assets & Resources
Critical Injuries & Conditions
Talents
Name
Rank
Book & Page
Description
Field Commander
Improved Field Commander
Natural Leader
Confidence 3
Side Step 2
Bodyguard 2
Commanding prescene 4
Coordinated Assault
Outdoorsman 2
Solid repairs 3
Known Schematic
Hold Togethor
Toughened 2
+4 Wounds
Command 4
Rapid Reaction 2
Grit 5
Galaxy mapper 2
Familiar suns
Master starhopper
Fire Control
Inspiring Rhetoric
Adversary 2
Upgrade all checks against him by 2
Quick Draw
May draw a weapon as a Incidental
Force Powers
Force Rating
Power
Unmatched Authority
Description
Once per game session, as an action during an encounter in structured time, the character may spend 2 Destiny Points to gain the following ability for the remainder of the current round and two additional rounds: As an out of turn incidental, the character may suffer 2 strain to downgrade the difficulty of an ally’s skill check once.
Upgrade
Effect
Firm Resolve
Increase strain threshold by 2 while Unmatched Authority is active.
Destiny
Unmatched Authority costs 1 Destiny Point instead of 2.
Increase effect
May remove ■ from an ally’s skill check instead of downgrading the difficulty.
Endurance
Reduce the strain cost to modify an ally’s skill check with Unmatched Authority by 1.
Duration 2
Unmatched Authority lasts one additional round.
Increase effect
May reduce the difficulty of an ally’s skill check instead of downgrading the difficulty
Mass Combat
The character can spend strain to modify Mass Com bat checks with Unmatched Authority as though it was an ally’s skill check.