Threshold | 11 |
Current | 0 |
Threshold | 12 |
Current | 0 |
Ranged | 0 |
Melee | 0 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 |
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Athletics (Br) | X | 0 |
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Charm (Pr) | 1 |
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Coercion (Will) | 0 |
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Computers (Int) | X | 2 |
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|
Cool (Pr) | 0 |
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Coordination (Ag) | 0 |
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Deception (Cun) | 0 |
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Discipline (Will) | 0 |
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Leadership (Pr) | 0 |
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Mechanics (Int) | X | 2 |
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Medicine (Int) | X | 0 |
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|
Negotiation (Pr) | 1 |
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Perception (Cun) | X | 2 |
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Piloting: Planetary (Ag) | 0 |
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Piloting: Space (Ag) | X | 0 |
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|
Resilience (Br) | 0 |
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Skulduggery (Cun) | 0 |
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Stealth (Ag) | 0 |
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Streetwise (Cun) | 0 |
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Survival (Cun) | 0 |
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Vigilance (Will) | X | 1 |
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|
Brawl (Br) | 0 |
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Gunnery (Ag) | 0 |
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Lightsaber (Br) | 0 |
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Melee (Br) | 0 |
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Ranged: Light (Ag) | X | 1 |
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|
Ranged: Heavy (Ag) | 0 |
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Knowledge: Core Worlds (Int) | 0 |
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Knowledge: Education (Int) | X | 2 |
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|
Knowledge: Lore (Int) | X | 2 |
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|
Knowledge: Outer Rim (Int) | 0 |
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Knowledge: Underworld (Int) | 0 |
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Knowledge: Warfare (Int) | X | 0 |
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Knowledge: Xenology (Int) | 0 |
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DR-45 Dragoon Cavalry Blaster |
RangeMedium |
SkillRanged: Light |
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Accurate 2, Stun setting, Custom Grip. |
Damage8 |
Critical3 |
|
Electromag-Pulse Disruptor |
RangeEngaged |
SkillMelee |
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Disorient 1, Ion |
Damage5 |
Critical4 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Droid | 1 | Droids do not need to eat, sleep, or breathe, and are unaffected by toxins and poisons. | |
Knowledge Specialisation 2 | 1 | When making a Knowledge Education check, may spend a Triumph to gain additional successes equal to ranks in Knowledge Specialisation. | |
Researcher 3 | 1 | Remove 3 Setback dice from Knowledge checks. Researching a subject takes half the time. | |
Respected Scholar 1 | 1 | May downgrade the difficulty of checks to interact with institutes of learning by 1 per rank of Respected Scholar. | |
Natural Scholar | 1 | Once per session, may reroll any one Knowledge check. | |
Stroke of Genius | 1 | Once per session, make one skill check using Intellect rather than the characteristic linked to that skill. | |
Intense Focus | 1 | Perform the Intense Focus manoeuvre, suffer 1 strain and upgrade the ability of the next skill check once. | |
Careful Planning | 1 | Once per session, may introduce a "fact" into the narrative as if a Destiny Point had been spent. | |
Dedication | 1 | When acquired increase one characteristic by 1 (Intellect). | |
Valuable Facts | 1 | Once per encounter, perform a Valuable Facts action; make an Average (2 difficulty) Knowledge check. If successful, add a Triumph to one ally's skill check during the encounter. | |
Improved Researcher | 1 | On a successful Knowledge check, character and allies gain automatic Advantage per rank of Researcher (3) on checks to act on those facts, until the end of his next turn. | |
Supporting Evidence | 1 | When assisting an ally with a Charm, Deception, Leadership or Negotiation check, add automatic Advantage per rank of Supporting Evidence. |