Droid |
1 |
|
Droids do not need to eat, sleep, or breathe, and are unaffected by toxins and poisons. |
Knowledge Specialisation 2 |
1 |
|
When making a Knowledge Education check, may spend a Triumph to gain additional successes equal to ranks in Knowledge Specialisation. |
Researcher 3 |
1 |
|
Remove 3 Setback dice from Knowledge checks. Researching a subject takes half the time. |
Respected Scholar 1 |
1 |
|
May downgrade the difficulty of checks to interact with institutes of learning by 1 per rank of Respected Scholar. |
Natural Scholar |
1 |
|
Once per session, may reroll any one Knowledge check. |
Stroke of Genius |
1 |
|
Once per session, make one skill check using Intellect rather than the characteristic linked to that skill. |
Intense Focus |
1 |
|
Perform the Intense Focus manoeuvre, suffer 1 strain and upgrade the ability of the next skill check once. |
Careful Planning |
1 |
|
Once per session, may introduce a "fact" into the narrative as if a Destiny Point had been spent. |
Dedication |
1 |
|
When acquired increase one characteristic by 1 (Intellect). |
Valuable Facts |
1 |
|
Once per encounter, perform a Valuable Facts action; make an Average (2 difficulty) Knowledge check. If successful, add a Triumph to one ally's skill check during the encounter. |
Improved Researcher |
1 |
|
On a successful Knowledge check, character and allies gain automatic Advantage per rank of Researcher (3) on checks to act on those facts, until the end of his next turn. |
Supporting Evidence |
1 |
|
When assisting an ally with a Charm, Deception, Leadership or Negotiation check, add automatic Advantage per rank of Supporting Evidence. |