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Expert tracker |
1 |
Rodian |
Remove ■ per rank of Expert Tracker from checks to find or follow tracks. Survival checks made to track targets take 50% less time than normal. This does not decrease with additional ranks of Expert Tracker |
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Lets ride |
1 |
Pilot - Smuggler |
Once per round, may mount or dismount a vehicle or beast, or enter a cockpit or weapon station on a vehicle, as an incidental. |
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Skilled Jockey |
1 |
Pilot - Smuggler |
Remove ■ per rank of Skilled Jockey from all Piloting (Planetary) and Piloting (Space) checks the character attempts. |
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Quick draw |
1 |
Scoundrel - Smuggler |
Once per round, draw or holster a weapon or accessible item as an incidental. |
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Convincing demeanor |
2 |
Scoundrel - Smuggler |
Remove ■ per rank of Convincing Demeanor from Deception or Skulduggery checks. |
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Rapid Reaction |
1 |
Scoundrel - Smuggler |
Suffer a number of strain to add an equal number of ☆ to initiative checks. Strain suffered cannot exceed ranks in Rapid Reaction |
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Quick strike |
1 |
Scoundrel - Smuggler |
Add □ per rank of Quick Strike to combat checks against targets that have not acted yet this encounter. |
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Full Throttle |
1 |
Pilot - Smuggler |
Take a Full Throttle action; make a 3purp Pilot check to increase a vehicle's top speed by 1 for # of rounds = to cun(2) |
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Uncanny Senses |
1 |
Force Sensitive Exile |
Add □ per rank of Uncanny Senses to all Perception checks. |
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Black Market contacts |
1 |
Scoundrel - Smuggler |
When purchasing illegal goods, may reduce Rarity by 1 per rank, increasing the base cost by 50% per reduction. |
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Rapid Recovery |
1 |
Pilot - Smuggler |
When healing Strain after an encounter, heal 1 additional Strain per rank of Rapid Recovery |
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Insight |
1 |
Force Sensitive Exile |
Perception and Discipline become career skills |
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Sense Danger |
1 |
Force Sensitive Exile |
Once per session, remove ■■ from any one check |
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Natural Pilot |
1 |
Pilot - Smuggler |
Once per session, may re-roll any one Piloting (Space) or Gunnery check |
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Grit |
1 |
Pilot - Smuggler |
Gain +1 Strain Threshold |
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Tricky Target |
1 |
Pilot - Smuggler |
Count Vehicle or Starship piloted as having a Silhouette 1 lower when being attacked |
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Armored Drop Suit |
1 |
Armor |
As a maneuver, the wearer can engage the suit's flight systems to function as a silhouette 0, speed 2, handling +2, system strain threshold 3 vehicle that requires Piloting (Planetary) to operate. Further, while the flight systems are engaged and the wearer is conscious, they do not suffer damage from falling. |