Plugs by Redox

Species
Rodian
Career
Smuggler
Specializations
Pilot, Scoundrel, Force sensitive exile (move)
System
Edge of the Empire

5
Threshold 12
Current 9
Threshold 12
Current 5
Ranged 1
Melee 1

Placeholder Image

Characteristics

2
4
2
2
1
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) X 0
Athletics (Br) 0
Charm (Pr) X 2
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 0
Coordination (Ag) X 0
Deception (Cun) X 1
Discipline (Will) X 2
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 0
Piloting: Planetary (Ag) X 2
Piloting: Space (Ag) X 1
Resilience (Br) 0
Skulduggery (Cun) X 1
Stealth (Ag) 0
Streetwise (Cun) X 1
Survival (Cun) 1
Vigilance (Will) X 2
Brawl (Br) 0
Gunnery (Ag) X 2
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 2
Ranged: Heavy (Ag) 1
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Heavy Blaster Pistol 2 pierce 1 dmg
Range
Medium
Skill
Ranged: Light
stun setting, Blaster actuating module, Paired
Damage
9
Critical
2
Heavy Blaster Pistol 1 pierce 1 dmg
Range
Medium
Skill
Ranged: Light
stun setting, Blaster actuating module, Paired
Damage
9
Critical
2
Frag grenade pack
Range
Short
Skill
Ranged: Light
Blast 6
Damage
8
Critical
4
Whipcord Thrower
Range
Short
Skill
Melee
Ensnare 2
Damage
+1
Critical
5

0
300
3500
11

Weapons & Armor

Armored Drop Suit 2HPS (e 5)
- Comlink (long-range)
- Superior Armor Customization 1HP
- Vacuum Sealed 1 HP
Heavy blaster pistol x2 (paired) (e 2x2)
Concealment holster x2
Implant Armor
Frag grenade pack (4) (e 1)

Personal Gear

medpack (1 stim/scene) (e 1)
Cybernetic left arm Mod VI 1HPS
- Whipcord thrower 1HP
Cybernetic plasma torch finger

Assets & Resources

backpack (+4 encumberance)

Critical Injuries & Conditions

total encumberance limit = 5+2+4 = 11

Crusty has:
2 Wat of Ryll
3 Wat of brawn Neutron Pixie

Talents

Name Rank Book & Page Description
Expert tracker 1 Rodian Remove ■ per rank of Expert Tracker from checks to find or follow tracks. Survival checks made to track targets take 50% less time than normal. This does not decrease with additional ranks of Expert Tracker
Lets ride 1 Pilot - Smuggler Once per round, may mount or dismount a vehicle or beast, or enter a cockpit or weapon station on a vehicle, as an incidental.
Skilled Jockey 1 Pilot - Smuggler Remove ■ per rank of Skilled Jockey from all Piloting (Planetary) and Piloting (Space) checks the character attempts.
Quick draw 1 Scoundrel - Smuggler Once per round, draw or holster a weapon or accessible item as an incidental.
Convincing demeanor 2 Scoundrel - Smuggler Remove ■ per rank of Convincing Demeanor from Deception or Skulduggery checks.
Rapid Reaction 1 Scoundrel - Smuggler Suffer a number of strain to add an equal number of ☆ to initiative checks. Strain suffered cannot exceed ranks in Rapid Reaction
Quick strike 1 Scoundrel - Smuggler Add □ per rank of Quick Strike to combat checks against targets that have not acted yet this encounter.
Full Throttle 1 Pilot - Smuggler Take a Full Throttle action; make a 3purp Pilot check to increase a vehicle's top speed by 1 for # of rounds = to cun(2)
Uncanny Senses 1 Force Sensitive Exile Add □ per rank of Uncanny Senses to all Perception checks.
Black Market contacts 1 Scoundrel - Smuggler When purchasing illegal goods, may reduce Rarity by 1 per rank, increasing the base cost by 50% per reduction.
Rapid Recovery 1 Pilot - Smuggler When healing Strain after an encounter, heal 1 additional Strain per rank of Rapid Recovery
Insight 1 Force Sensitive Exile Perception and Discipline become career skills
Sense Danger 1 Force Sensitive Exile Once per session, remove ■■ from any one check
Natural Pilot 1 Pilot - Smuggler Once per session, may re-roll any one Piloting (Space) or Gunnery check
Grit 1 Pilot - Smuggler Gain +1 Strain Threshold
Tricky Target 1 Pilot - Smuggler Count Vehicle or Starship piloted as having a Silhouette 1 lower when being attacked
Armored Drop Suit 1 Armor As a maneuver, the wearer can engage the suit's flight systems to function as a silhouette 0, speed 2, handling +2, system strain threshold 3 vehicle that requires Piloting (Planetary) to operate. Further, while the flight systems are engaged and the wearer is conscious, they do not suffer damage from falling.

Force Powers

Force Rating
10
Power
Move
Description
Can spend 1 force point to move small object (silhouette 0) from short to short range
Upgrade Effect
Strength Spend FP to increase silhouette by 2
Range Spend FP to increase range by 1 range band
Magnitude Spend FP to increase # of targets by 2
Control Discipline check, damage = 10x Silhouette with 0 doing 5dmg

Background

6 force points

Motivation

Obligations

-18 Dark side Light side

Description

Other Notes

Return to Top