Mandalorian Training |
1 |
Friends Like These |
Mandalorians start the game with their choice of either one rank in a combat skill of their choice, or one rank in two knowledge skills of their choice. They still may not train these skills above rank 2 at character creation. |
Debilitating Shot |
1 |
AoR:CRB; Pg. 68 |
Upon successful attack with a starship or vehicle weapon, may spend 2 Advantage to reduce the maximum speed of the target by 1 until the end of the next round. |
True Aim |
1 |
AoR:CRB; Pg. 68 |
Once per round, may perform a True Aim maneuver to gain benefits of aiming and upgrade combat check once per rank of True Aim. |
Durable |
2 |
AoR:CRB; Pg. 68 |
May reduce any Critical Injuiry suffered by 10 per rank of Durable to a minimum of 1. |
Toughened |
3 |
AoR:CRB; Pg. 68 |
Gain +2 Wound Threshold |
Brace |
1 |
AoR:CRB; Pg. 68 |
Perform the Brace maneuver to remove Setback per rank of Brace from next action. This may only remove Setback added by environmental circumstances. |
Enduring |
2 |
AoR:CRB; Pg. 68 |
Gain +1 Soak Value |
Jury Rigged |
1 |
AoR:CRB; Pg. 68 |
Choose 1 weapon, armor or other item and give it a permanent improvement while it remains in use. |
Dedication |
1 |
AoR:CRB; Pg. 68 |
Gain +1 to a Single Charactersitic. This cannot bring a characteristic above 6. |
Overwhelm Defenses |
1 |
AoR:CRB; Pg. 68 |
Upon unsuccessful attack with a starship or vehicle weapon, may spend 2 advantage per rank of Overwhelm Defenses. Reduce the defense in the targeted zone by 1 for every 2 Advantage spent. |
Grit |
2 |
AoR:CRB; Pg. 68| CotR; Pg. 29 |
Gain +1 Strain Threshold. |
Armor Master |
1 |
CotR; Pg. 29 |
When wearing armor, increase total soak value by 1. |