Threshold | 20 |
Current | 5 |
Threshold | 14 |
Current | 3 |
Ranged | 1 |
Melee | 1 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | X | 1 |
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|
Athletics (Br) | 0 |
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||
Charm (Pr) | 0 |
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||
Coercion (Will) | X | 2 |
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|
Computers (Int) | 0 |
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||
Cool (Pr) | X | 2 |
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|
Coordination (Ag) | 0 |
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||
Deception (Cun) | 0 |
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||
Discipline (Will) | X | 1 |
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|
Leadership (Pr) | 0 |
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||
Mechanics (Int) | X | 3 |
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|
Medicine (Int) | 0 |
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||
Negotiation (Pr) | 0 |
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||
Perception (Cun) | X | 2 |
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|
Piloting: Planetary (Ag) | X | 2 |
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|
Piloting: Space (Ag) | X | 2 |
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|
Resilience (Br) | X | 1 |
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|
Skulduggery (Cun) | 0 |
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||
Stealth (Ag) | 0 |
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||
Streetwise (Cun) | 0 |
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||
Survival (Cun) | 0 |
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||
Vigilance (Will) | 0 |
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||
Brawl (Br) | 0 |
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||
Gunnery (Ag) | X | 3 |
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|
Lightsaber (Br) | 0 |
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||
Melee (Br) | 0 |
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||
Ranged: Light (Ag) | X | 0 |
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|
Ranged: Heavy (Ag) | X | 2 |
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|
Knowledge: Core Worlds (Int) | 0 |
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||
Knowledge: Education (Int) | 0 |
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||
Knowledge: Lore (Int) | 0 |
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||
Knowledge: Outer Rim (Int) | 0 |
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||
Knowledge: Underworld (Int) | 0 |
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||
Knowledge: Warfare (Int) | 0 |
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||
Knowledge: Xenology (Int) | 0 |
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ManTech-11 Blaster Carbine |
RangeMedium |
SkillRanged: Heavy |
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Pierce 1, Stun Setting |
Damage9 |
Critical3 |
|
WESTAR-35 Blaster Pistol |
RangeMedium |
SkillRanged: Light |
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Stun setting |
Damage5 |
Critical3 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Mandalorian Training | 1 | Friends Like These | Mandalorians start the game with their choice of either one rank in a combat skill of their choice, or one rank in two knowledge skills of their choice. They still may not train these skills above rank 2 at character creation. |
Debilitating Shot | 1 | AoR:CRB; Pg. 68 | Upon successful attack with a starship or vehicle weapon, may spend 2 Advantage to reduce the maximum speed of the target by 1 until the end of the next round. |
True Aim | 1 | AoR:CRB; Pg. 68 | Once per round, may perform a True Aim maneuver to gain benefits of aiming and upgrade combat check once per rank of True Aim. |
Durable | 2 | AoR:CRB; Pg. 68 | May reduce any Critical Injuiry suffered by 10 per rank of Durable to a minimum of 1. |
Toughened | 3 | AoR:CRB; Pg. 68 | Gain +2 Wound Threshold |
Brace | 1 | AoR:CRB; Pg. 68 | Perform the Brace maneuver to remove Setback per rank of Brace from next action. This may only remove Setback added by environmental circumstances. |
Enduring | 2 | AoR:CRB; Pg. 68 | Gain +1 Soak Value |
Jury Rigged | 1 | AoR:CRB; Pg. 68 | Choose 1 weapon, armor or other item and give it a permanent improvement while it remains in use. |
Dedication | 1 | AoR:CRB; Pg. 68 | Gain +1 to a Single Charactersitic. This cannot bring a characteristic above 6. |
Overwhelm Defenses | 1 | AoR:CRB; Pg. 68 | Upon unsuccessful attack with a starship or vehicle weapon, may spend 2 advantage per rank of Overwhelm Defenses. Reduce the defense in the targeted zone by 1 for every 2 Advantage spent. |
Grit | 2 | AoR:CRB; Pg. 68| CotR; Pg. 29 | Gain +1 Strain Threshold. |
Armor Master | 1 | CotR; Pg. 29 | When wearing armor, increase total soak value by 1. |