The Skeleton Key by YelshaNu

Type
Ship
Faction
New Republic
Make & Model
Wraith Class Frigate

Characteristics

5
2
2
-2
4
Threshold 80
Current 0
Threshold 50
Current 1

Defense

2
2
Fore
Aft
1
1
1
1
Port
1
1
Starboard
Hyperdrive
Primary: Class 4, Backup: None.
Crew
250 officers, pilots & crew.
Passengers
250
Sensor Range
Long
Consumables
Hard Points
17
Encumbrance
1000
Price
1,053,500
Rarity
Unique, creation of Tobin Stryder.

Weapons

Dual Light Tubolaser Turret
Firing Arc
Range
Medium
Breach 2, Slow-Firing 1, Linked 1
Damage
9
Critical
3
Dual Light Turbolaser Turret
Firing Arc
Range
Medium
Breach 2, Slow-Firing 1, Linked 1
Damage
9
Critical
3
Proton Torpedo Launcher
Firing Arc
Forward
Range
Short
Blast 6, Breach 6, Guided 2, Limited Ammo 3, Slow-Firing 1
Damage
8
Critical
2
Proton Torpedo Launcher
Firing Arc
Forward
Range
Short
Blast 6, Breach 6, Guided 2, Limited Ammo 3, Slow-Firing 1
Damage
8
Critical
2

Attachments

Ion Turbine Engines
Base Modifiers
Craft gains speed of 2, defence of 2/1/1/1 and System Strain of 50.
Hard Points
3
Modifications
Combat Plating Hull
Base Modifiers
Craft gains an Armour of 4 and Handling of -2.
Hard Points
5
Modifications
Advanced Targeting Array
Base Modifiers
Upgrade the ability of all Gunnery checks when firing mounted weapons by 1.
Hard Points
1
Modifications
Hyperdrive Module
Base Modifiers
Craft gains a Primary Hyperdrive of Class 4.
Hard Points
1
Modifications
Boarding Tube
Base Modifiers
Ships equipped with this attachment may attempt to cut a hole in a docked craft's hull or airlock. A hole is cut within 5 rounds of activation (Military or armoured craft may take two to three times longer).
Hard Points
3
Modifications
Decrease time to cut through hull by 4 rounds.

Special Features

Fine Tuned Engines (-1 setback dice from navigation hazards and difficult terrain).

Distinctive Style (Crew of the craft gain 1 boost dice to Charm, Coercion and Negotiation checks made in the presence of the vessel).

Masterful Construction (If this craft ever suffers the "Vaporized" Critical Hit result from Table 7-9: Critical Hit Result (see p. 258 AoR Core), or should otherwise be instantaneously destroyed, it suffers the "Breaking Up" Critical Hit result instead.

17/17 Hardpoints used (each weapon is hardpoint mounted).

Cargo

Notes

Built from a custom frigate frame (with Elegant Design, Integrated Improvement (-50% crew) & +1 hardpoint (Schematic for this frame has also been made).

17 hardpoints.

Ion Turbine Engines (takes up 3 hardpoints). Fine Tuned Engines (-1 setback dice from navigation hazards and difficult terrain). Enhanced Power to Deflectors (+1 defence in all zones). Enhanced Output (+1 speed).

(Engines can be further modified to increase speed once, increase strain by silhouette five times, and increase forward defence by 1 twice - none of these have been applied yet, as they work like any other modification).


Combat Plating Hull (takes up 5 hardpoints): Integrated System (Advanced Targeting Array), Layered Plating, Manoeuvring Fins.

(Hull can be further modified to increase armour 3 times, gain Massive 1 and increase Hull Trauma Threshold by silhouette twice).


Assembly: Distinctive Style (Crew of the craft gain 1 boost dice to Charm, Coercion and Negotiation checks made in the presence of the vessel), Under Budget x2, Masterful Construction.

The Alliance also provided a basic Hyperdrive, which can be modified.

7 conflict gained in the production of these checks so far.

Took 74 days to construct all parts and assemble, with a team of 100.