Special Features
Fire Discipline: (5 ranks, 1 SOC, 2 ranks command, 1 Leadership specialist tool, 1 command crew, 1 Cascader) !roll [pppppabbbbddd] [sa]
Field Commander: (5 ranks, 1 SOC, 2 ranks command, 1 Leadership specialist tool,Cascader) !roll [ppppabbbbdd] [sa]
***TacNet Tactical Data Network***
Make a Average computers check, if successful the PC removes all setback from leadership checks until the end of the encounter. In addition may spend 2 advantage or 1 triumph to add 1 boost to all leadership checks the PC makes for the rest of the encounter. !roll [paadd]
Command Crew (2)
Fire Discipline !roll [paaddd]
Scan The Enemy !roll [aaddd]
Angle Shields
Assist (Built into the roles)
Bridge Crew (2)
Plot Course !roll [pppdd]
Boost Shields !roll [pppddd]
Jump to Hyperspace
Co-pilot !roll [pppdd]
Scan the enemy !roll [dddppp]
Spoof Missiles !roll [pppdd]
Jamming !roll [ddppp]
Slice Enemy Systems !roll [dddppp]
Accelerate/Decelerate
Fly/Drive
Angle Deflector Shields
Technical Crew (2 groups of 4)
Damage Control (Easy) !roll [pppd]
Damage Control (Medium) !roll [pppdd]
Damage Control (Hard) !roll [pppddd]
Crit Repair !roll [pppd]
Slice Enemy Systems !roll [pppddd]
Boost Shields !roll [pppddd]
Assist
***Turbolaser Concentrated Barrage*** (12) (Arc Forward, Dmg 10, Crit 3, Range Long, Breach 3, Slow- firing 1) !roll [pppppabb]
***Port or Starboard Turbolaser Volley*** (6) (Arc: Forward, Aft, and Starboard or Forward, Aft, and Port, Dmg 10, Crit 3, Range Long, Breach 3, Slow- firing 1)
!roll [pppppab]
***Light Laser Cannon Volley*** (3) (Arc: Port or Forward or Starboard or Aft, Range Close, Dmg 5, Crit 3) !roll [ppppb]
***Tractor Beam Trap!*** (3) [Arc: Forward, Range Medium, Tractor 6] !roll [ppppb]