Diligent Ronto by YelshaNu

Type
Ship
Faction
Independent
Make & Model
CEC YT-2400

Characteristics

4
3
0
0

Placeholder Image

4
Threshold 25
Current 1
Threshold 18
Current 0

Defense

1
1
Fore
Aft
1
1
0
0
Port
0
0
Starboard
Hyperdrive
Primary: Class 1, Backup: Class 12
Crew
1 Pilot, 1 Co-Pilot/Engineer
Passengers
6
Sensor Range
Medium
Consumables
2 months.
Hard Points
5
Encumbrance
140
Price
130,000
Rarity
5

Weapons

Dorsal Turret Mounted Twin Medium Laser Cannon
Firing Arc
All
Range
Engaged
Linked 1
Damage
6
Critical
3
Ventral Turret Mounted Twin Medium Laser Cannon
Firing Arc
All
Range
Engaged
Linked 1
Damage
6
Critical
3

Attachments

Smuggling Compartment
Base Modifiers
Stores 25 Encumbrance worth of items. Increase difficulty of checks made to find the compartment by +2.
Hard Points
1
Modifications
2x Additional Storage (25 Enc each).
HoloNet Pirate Array
Base Modifiers
Grants HoloNet Pirate Array.
Hard Points
2
Modifications
Rapid Cargo Evacuation Chute
Base Modifiers
Allows the smuggler to make an Average Mechanics check as an action while in the cockpit or cargo bay to eject everything currently stored in the cargo hold.
Hard Points
1
Modifications

Special Features

75 out of 140 Encumbrance = Smuggling Compartments.

**HoloNet Pirate Array**

A ship equipped with a HoloNet pirate array gains unique communications and monitoring capabilities. Transmissions sent by a ship so equipped can reach any facility that has access to interstellar communications. Such transmissions arrive without delay, and cannot be intercepted unless the pirate array is being tracked by another HoloNet user, who must already be aware of the pirate array.

A Holonet user, whether equipped with a pirate array or a legitimate transceiver, can intercept transmissions with a Hard (3 difficulty) Computers check provided he is aware of the sender or recipient. At the GMs discretion, he may upgrade the difficulty of the check to reflect particularly impressive security protocols. Despair results on a check to intercept a transmission can be spent by the GM to reveal the attempted interception and its source.

_____________________________________________


Cargo

*Smuggling Compartment*

Notes