Threshold | 22 |
Current | 0 |
Threshold | 16 |
Current | 0 |
Forward-mounted Medium Laser Cannons |
Firing ArcForward |
RangeEngaged |
Linked 1 |
Damage6 |
Critical3 |
Rear-mounted Medium Laser Cannons Tail Gun |
Firing ArcAft |
RangeEngaged |
Linked 1 |
Damage6 |
Critical3 |
Nightshadow Coating |
Base ModifiersReduces the range band of enemy ship’s passive sensors by 1 (to a minimum of Close range) for detecting this vessel. |
Hard Points1 |
ModificationsReduce the ship’s silhouette by 1 in combat. |
Overcharged Shields |
Base ModifiersOnce per encounter as an action, a character can attempt an Average (2 difficulty) Mechanics check to overcharge the ship’s shields, adding 2 points of defence to all defence zones for 1 round, plus an additional round for each Advantage on the check. However, if the check generates 2 Threat or Despair, then the overloaded shields immediately burn out and cease functioning until repaired. |
Hard Points1 |
Modifications |