Ark Angel VI by YelshaNu

Type
Ship
Faction
Make & Model
Heavy Duty Lifter/Bellicose-class

Characteristics

5
4
0
-1

Placeholder Image

4
Threshold 36
Current 0
Threshold 29
Current 0

Defense

2
2
Fore
Aft
2
2
1
1
Port
1
1
Starboard
Hyperdrive
Primary: Class 0.75, Backup: Class 12
Crew
1 Pilot, 1 Co-Pilot, 1 Engineer, 4 Gunners
Passengers
8
Sensor Range
Long
Consumables
3 Months
Hard Points
8
Encumbrance
250
Price
525,000
Rarity
10

Weapons

Two port and two starboard turret-mounted twin heavy laser cannons
Firing Arc
All
Range
Short
Linked 1
Damage
6
Critical
3
Forward-Mounted Twin Concussion Missile Launcher
Firing Arc
Forward
Range
Short
Blast 6, Breach 6, Guided 2, Limited Ammo 8
Damage
8
Critical
2

Attachments

High-Output Ion Turbine
Base Modifiers
+1 Speed, -1 Handling
Hard Points
1
Modifications
Enhanced Hyperspace Shields
Base Modifiers
Downgrade the difficulty of Astrogation checks to navigate this ship through hyperspace.
Hard Points
1
Modifications
Remove 2 Setback from Astrogation checks to navigate this ship through hyperspace
Nightshadow Coating
Base Modifiers
Reduces the range band of enemy ship's passive sensors by 1 (to a minimum of Close) for detecting the vessel.
Hard Points
1
Modifications
Reduce the ship's silhouette in combat by 1.
Slave Circuit
Base Modifiers
Allows a ship or vehicle to be activated and brought to readiness or deactivated and put into lockdown by remote control
Hard Points
1
Modifications
Allows ship to move to the owner's location with an appropriate piloting skil equal to the owner's. Allows ship to use its onboard weapon systems autonomously with a skill equal to the owner's.
Decoy Buoy
Base Modifiers
Hard Points
0
Modifications
Encrypted Computer
Base Modifiers
Hard Points
0
Modifications
Security Measures
Base Modifiers
Hard Points
Modifications

Special Features

Archeological Tech Bay

Characters using this facility downgrade the difficulty of Computers and Mechanics checks related to ancient technology once.

May be some special modifications to the hyperdrive to bring it down to a 0.75 class if necessary. Although maybe that also upgrades the difficulty once.

Cargo

Notes